Reference price converted at today's rate. Steam charges in US Dollars.
1,884 games tagged
39% of the games Crit has analysed here land on Buy and 15% on Skip. It overlaps hardest with Casual, which covers 971 of them.
An unusual mix of adventure and idle game. In utter loneliness deep below the surface, it's your task to wait for the awakening of your king... for 400 days.
An audio-based black comedy action arcade game - Blind Drive is a video game you can play with your eyes closed! 1st person hyper-realistic audio adventure meets fast paced arcade gameplay, driven by an insane B-movie plot.
Moncage is a unique puzzle adventure game where you explore a fascinating world trapped inside a mysterious cube. With each face displaying a unique scene, you’ll have to leverage the illusions and discover the hidden links to solve the puzzle.
A musical toy box, filled with weird creatures, tiny houses and wondrous machines. Create your own songs! Unlock new instruments! Design your own cassettes! Share them! ODDADA!
TELEFORUM is a found-footage-styled horror game exploring the unknown side of media. You’re visiting a widow’s apartment to conduct an interview about her husband's death. But that’s not the main reason why you’re here. It’s all about the tape, isn’t it?
Congratulations! You've been hired by an up and coming Game Development Studio to play-test their New Game (which as of now does not have a title). Not only that, you'll get to talk with the Lead Developer of the project, Matthew Stanton, who will give insight on his team's creative process.
Talk to Strangers is a game of everyday survival. Survive door to door conversations ranging from bizarre to mundane (in this order) while trying to sell products to strangers. But beware: nothing is what it seems in this neighborhood.
A young girl with a hidden past sets off on an epic and mysterious journey in hope of learning more about her own origins in this beautifully rendered, classic-style RPG adventure.
Canvas of Kings is a minimalistic mapmaking tool that focuses on randomness and auto-generated elements on user-definable and interactive paths, plots and rooms.
A game about boredom and self-pity. It's about myself mostly. You walk around and press the 'interact' button. Sorry for making this.
Who's a good doggy?
An algorithm decided to show you this. What now?