Reference price converted at today's rate. Steam charges in US Dollars.
8,294 games tagged
47% of the games Crit has analysed here land on Buy and 10% on Skip. It overlaps hardest with Adventure, which covers 4,984 of them.
It's winter break 1994 and schools out at Harthorn High School, but not all is silent in its empty classrooms and dark hallways...
Lose yourself in Infinity… but never lose Hope. Try to escape a world of never-ending puzzles and oddities.
Color Souls is a Fast-paced Splatformer where platforms are invisible and you have to paint them. Walk, Jump, Double Jump, Slide and Wall Jump to paint everything, A vast amount of difficult levels for you challenge and powerful bosses to beat.
Cache Grabbers is a chill first-person cartography puzzle game. Navigate through 30 levels in a strange environment, using only your compass, metal detector and shovel to find and GRAB THE CACHE — and maybe even a way to escape.
Sometimes to reach the climax you just need to explore...
An anomaly-spotting, psychological horror game set in the endless, looping corridors of a mysterious, liminal hotel. Spot anomalies to reach your room and uncover a murder mystery... or be trapped forever.
THRASHER is an award-winning arcade odyssey and audiovisual experience. Guide a magnificent space eel, swooping and thrashing it through mesmerizing alien worlds in the ultimate race for survival. Dive into the circle-based combo system, and play any way you like on PC, VR and Steam Deck.
A psychological horror descending through liminal spaces shaped by the Kübler Ross model - the five stages of grief, where your perception and an RC car are the only tools to grasp what’s real.
Al’ulA is a first-person non-euclidean puzzle game set in a strange fractal dimension inspired by medieval Morocco. You will use an alien artefact to solve puzzles while guided by a strange alien entity.
HeadHorse is your captor and you have a single mission, escape. He is a very intelligent killer with an unmatchable desire for blood is following every single one of your moves, every step, every glimpse of hope you have of escaping, every instant getting closer to his objective, you!
Break through and outlast shifting, twisting, chaos and whatnot. Dodging is for cowards - start smashing.
A world you don't recognize anymore. You wake up inside a bar after the apocalypse. The barkeeper of said bar is in trouble. Do what you can to help him, after all he is all you remember.