Reference price converted at today's rate. Steam charges in US Dollars.
1,935 games tagged
33% of the games Crit has analysed here land on Buy and 15% on Skip. It overlaps hardest with Adventure, which covers 1,015 of them.
CatBall is a physics-based roguelite builder: arm your cat, toss it into battle, watch it roll, crash, and swing on its own, and switch weapons at the right moment to send enemies flying.
A retro first-person exploration adventure, made by a solo developer. You are the King’s Surveyor, flung far from home by an ancient evil. Map a forgotten valley, study what its makers left behind, spend your torchlight wisely, and fight to survive on the long road home.
Dig, dodge falling rocks and collect gems in an underground action-puzzle game. Play solo at your own pace, or share the cave in split-screen and local co-op over WLAN. Read the terrain, plan your route and bring everyone back as the caves get stranger below.
Co-op mining in an endless dangerous voxel cave system. Blast & dig with real physics, haul the ore up the lift and sell it to the Company. Black holes, spider nests and worse wait in the dark below. Dig deep, get paid, and don't get left behind.
A turn-based RPG reimagining the classic MagicTower formula. Explore a multi-floor tower, gather keys and coins, battle monsters in turn-based combat, and wield the "Dreamweave Stone" to reshape dreams and solve puzzles as you uncover the truth behind the Demon Lord and the princess.
Drain your backyard pool, haul up strange finds and upgrade your gear. A hatch at the bottom leads far deeper than 2.5 metres. Explore forgotten rooms, follow a song beneath the water, and bring your discoveries back to Whiskey the husky.
Break through rock and bring buried cave art back to light. An incremental game of excavation and exploration.
Story-focused gunrunning sim. Find a contact who can supply, make the deal, smuggle it over the border, and sell it to a buyer. Pay them, stall, lie, or steal. Treat them with respect or spit on them. But remember that fucking people over has its price...
Dig a mining base deep under Mars and keep its hapless crew alive. Feed them, bed them, give them air and fix the machines before the rooms fall in. Simple to start, deep to master, and full of cartoon mishaps.
A cave gecko with a chameleon's tongue and a knack for digging. Climb walls and ceilings, grapple across gaps and chew through rock in a cave where every grain of sand, stone and drop of water is simulated, and make your way up toward the mysterious hum.
Driven from the surface, your faction settles on the inner walls of spherical caverns and searches for the resource that will bring it back to the surface — before pollution catches up with it. But the next cavities are blocked by mazes: guide your heroes turn by turn and design your own maze.
Grab a shovel, dig up your garden and catch worms. Sell them to the old sailor on the pier, buy a bigger drill and dig deeper — through shell sand, a sunken ship and glowing crystal caves. Costs just one donut 🍩 — with way more holes!