Reference price converted at today's rate. Steam charges in US Dollars.
889 games tagged
40% of the games Crit has analysed here land on Buy and 11% on Skip. It overlaps hardest with 2D, which covers 586 of them.
Last Ascender is a 1st-person turn-based strategy RPG combining classic RPG progression with roguelike tension and deckbuilding depth. In a world shrouded in darkness, you must end this desperate journey using only your unique builds and strategic choices.
Control a toaster that fires toast in a hand-drawn Roguelite Shoot'em Up. Choose cards to create powerful builds while your enemies grow stronger with each round.
Farther West is a Roguelite hack-and-slash set in Journey to the West. Slay hordes of demons, unlock maps and heroes like Sun Wukong, and defeat bosses by finding their weaknesses. Attacks cause dismemberment and elemental explosions. Some dialogue may offend.
The folklore war. Build a deck, pick a folklore, and settle the fights the legends never had. A roguelike deckbuilder about dying, rebuilding, and one more run.
Iron Wake is a free 1–4 player co-op action roguelike. Hold the line in first person against escalating medieval hordes, spend your gold between waves, and stack relics until your build gets ridiculous.
Assemble your army and recapture your kingdom from dastardly Foxes in this rogue-like auto-battler! March through briarwood and utilize synergies between fighters to attain victory on the battlefield and bring peace to the land!
The old gods are dead. Their debts are not. Nibelung is a turn-based roguelike RPG set in the ashes of Ragnarök. Delve the ever-shifting realms of Yggdrasil, fight with steel and seidr against goblins, cultists, the risen dead and outthink a world that only moves when you do.
2D side-scroller blending roguelike and autobattler. Freely buy characters & synergy change in shops, craft gear through exploration, and capture defeated enemies to bolster your lineup. With ~100 characters, dozens of synergies & equipment, endless combinations let you craft your own strategy.
Captain a ship in a turn-based pirate roguelike set in 1669. Trade and smuggle across a living Caribbean, fire broadsides, board prizes with your crew, explore islands, and retire rich—or sink trying. Play with painted tiles or classic terminal glyphs.
We turned brick-breaking into a roguelike! A simple bounce becomes a storm of fire, lightning, black holes, cloning swarms, and replayed paths. Pick a route, break the build wide open, crush multi-phase bosses, and climb through thousands of floors until every leaderboard name is behind yours.
Turn your photos into a deck. Scan pets, food, travel shots, desk clutter, and random life junk to create weird playable cards, build strange combos, fight modern life, and challenge friends in campaign or PvP.
Seeing Eyes is a dark gothic survivors-like where you command an entire party, not a lone hero. Draft a deck of units and abilities, place your warriors on the grid, and hold the line as the horde grows from a trickle to a flood.