Reference price converted at today's rate. Steam charges in US Dollars.
5,507 games tagged
31% of the games Crit has analysed here land on Buy and 19% on Skip. It overlaps hardest with Action, which covers 2,515 of them.
Drone swarms close in from every side: survive 10 minutes until reinforcements arrive. Level up mid-fight, build and modify 11 towers, break shields with the right damage type and bring down giant bosses in this neon roguelite tower defense.
Overgrid is a tactical tower defense game where capturing the territory is just as important as defending it. Build and upgrade your defenses, capture strategic locations, and unlock new technologies across a 30-mission campaign set in the middle of a war between artificial intelligences.
Summon and merge random heroes to create mightier heroes and fend off incoming waves of enemies! Upgrade your heroes and discover diverse relics to forge your ultimate build! It's time to conquer the Abyss!
28 Girls Later is a zombie survival game running on its own horde engine that can sustain more then 1 million zombies. Kill them with every weapon you can find, answer the distress signals of other survivors, rescue the girls and build your base.
Grow vegetables! Burn the rot!
A WWII tactical roguelite about holding the line. Dig in, deploy riflemen, machine gunners, snipers, tanks and anti-tank guns, then call in artillery and air strikes as waves of enemy infantry and armour crash against your defences.
A fast-paced casual auto battler. Raise your army, fortify your base and watch invading monsters splatter upon your defenses.
Hold the passes of a nightmare-haunted Three Kingdoms. Build defenses, recruit legendary generals, trigger battlefield mechanisms and turn the tide with tactical spells in pausable real-time tower defense. 18 battlefields, 13 generals, 7 defense types.
Defend the Obsidian Tower in a roguelike tower defense on procedurally generated hex paths. Build crossbows, flamethrowers, Tesla coils and mortars, combine fire, poison, ice and lightning, draft run cards between waves, and spend banked XP on permanent upgrades.
A low-pressure tower defense where losing costs nothing but time. Place Cowboys, Dynamite, Flamers, Snipers, and Cannons across 10 levels and 20 waves each — gold and towers always carry through a retry, so you're guaranteed to win eventually. Just build, watch, and rebuild.