Reference price converted at today's rate. Steam charges in US Dollars.
10,288 games tagged
50% of the games Crit has analysed here land on Buy and 20% on Skip. It overlaps hardest with Action, which covers 5,738 of them.
Defend your empire in a sci-fi tower defense game. Build deadly combinations of railguns, lasers, gravity wells, drones, and cannons across three maps, 50 levels per map, and four difficulty modes.
This is an incremental game where you become a cozy destroyer of worlds.
A sandbox Battle Royale where you compete with 100 other lifeforms over a planet. Fight, scavenge, and explore procedurally-generated, destructible planets.
Sci-fi fleet shooter: drag to fly, build your mothership, conquer the galaxy. Assemble a fleet, form a battle formation, and wage war.
Omniscient is a first person horror set aboard a research ship drifting in Neptune's orbit. Your crew is gone. The power is out. And something else lurked onboard. Unarmed and alone, trust your newly enhanced senses to survive. They are your greatest gifts, after all.
Mine the belts, colonize distant worlds, and choose your allies as three rival factions fight over a fractured frontier, then prestige through five starships and lead a joint fleet against the invading Dominion.
A real-time multiplayer space trading game in a shared persistent galaxy. Haul cargo across a living player-driven galaxy, mine asteroids, colonize and industrialize planets, become a pirate (or a hunt them), or out-trade every other captain - solo or with your friends. PvP & PvE.
SpaceBattleCats is a frantic space shooter where you fight off alien hordes by matching your weapon colors to your enemies. Pilot the CATNIC solo or in local co-op, manage real-time repairs, tackle wild minigames, and protect the feline mothership through the cosmos!
A simple retro sci-fi base builder with a socialist twist. Mine resources, build structures, prepare for crisis. Launch the Buran rocket, and usher in a new era of socialist production.
A clicker roguelike. Clickonaut is a cosmos clicker with deck building progression. Allowing players to destroy planets, stars, and black holes, earn cash, and combine powerful modifiers into absurdly broken builds.
One carrier against the sector's whole navy. The guns fire themselves, you steer the bow, pick the route, and decide how long to stay before the alarm brings the fleet down on you. Collect permanent cards that increase your strength each run. Five acts with increasing battle scope.
An idle clicker with something it isn't telling you. There's a phone from the 2000s on the table, and you have one finger and bad intentions. Everyone starts out thinking this will be quick.