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10,530 games tagged
35% of the games Crit has analysed here land on Buy and 19% on Skip. It overlaps hardest with Action, which covers 5,839 of them.
Shoot to move. Move to survive. A space action roguelike about momentum, chaotic battles, loot, builds, and bosses.
Automatons is 1v1 Player vs Player turn-based strategy game. Build the infrastructure to spawn autonomous robots with customizable weapons and logic to fight and defeat your fellow employee and destroy their base. Do you have what it takes to become employee of the month?
Don’t Touch The Rocks is a fast and punishing, incremental bullet hell. In DTTR, no ship flies alone. When one ship goes down, the next one tags in. Shoot, dodge, accidentally touch rock and break ship, repeat.
Wars are won by logistics. Command the Federation's fleets across a star system, manage supply chains, secure planets, and outmaneuver a relentless AI enemy. Every battle is decided before it begins.
A retro-inspired arcade action game where you shoot, split, and dodge bouncing orbs across vibrant alien worlds. Grab power-ups, unlock characters, and climb the leaderboards as you battle through hundreds of increasingly challenging levels.
A fast-paced, retro-style space shooter with challenging levels. Race against the clock as you blast and dodge through waves of enemies and obstacles, pushing your reflexes to the limit.
Collect soil on Venus. Photograph the surface. Mark every rock. Log any unusual rock as HARVESTER. Do not keep looking at it
Build. Roll. Bend Luck. A dice-builder roguelike of blessings, curses, and Yahtzee.
Lead the forces of a human empire in a brutal squad-based RTS. Capture territory, secure vital sectors, deploy fortifications, and unlock new units and upgrades mid-battle to outmaneuver and crush the alien threat.
Land, mine, fill your pack, and head back to your ship. Become a Rock Diver in this incremental adventure as you travel across alien worlds, extract valuable minerals, upgrade your gear, and greet the locals along the way.
A handcrafted incremental game about a monk forging the Moon. A harvest cursor pulses collecting energy. Crystalize collected energy into living items - bells, flutes, kites, paper planes. Many items can be fused to make something stronger. When you collect enough energy - Craft the Moon.
Operate a deep-space listening array in this minimalist signal-reconstruction puzzle game. Tune frequencies, isolate transmissions from noise, and classify patterns for Command. But as the shifts go by, you begin to realize: the signals aren't from where you thought, and Command is lying to you.