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2,044 games tagged
47% of the games Crit has analysed here land on Buy and 12% on Skip. It overlaps hardest with Deckbuilding, which covers 1,822 of them.
Low scores. High stakes. HEARTRIFT is a single-player tactical card roguelike. Reveal cards, replace high values and clear matching columns. Develop four colour paths, combine relics and choose your route through a fractured world.
Acre of Aces is a turn-based farming × card roguelite. Click to harvest a whole patch of crops and it becomes a card: make patterns, link chains and stack up multipliers. Pick relics that rewrite the rules, then open packs and grow your farm back home.
Real mahjong, gone rogue: a Balatro-style roguelike. Draw, discard, call pongs/chows/kongs toward rising targets across four winds. Buy rule-bending flowers, chain absurd combos and outscore each wind's boss. No mahjong knowledge needed; learn it as you break it.
a roguelite where your whole run is one weapon. throw crafting orbs at it, clamp the lines you like, reroll the rest, then strike and watch the number roll up. dig down 8 depths of a mine and break bosses that show you their next move
A dark fantasy roguelite inside a cursed spellbook. Every page is a room and every chapter a floor. Choose your own path through a living dungeon, draw sigils to cast spells, build powerful combinations, embrace corruption and rewrite your fate within the Codex.
Place pieces, clear lines, and combine Relics to break the score. A dark Japanese roguelike puzzle that turns the board into a scoring engine. No cards to play: where you place each piece is the key to huge scores. Outsmart the oni wardens' unfair handicaps and face King Enma in the depths of Hell.
《Death To The Deathless》is an adventure game featuring lightweight roguelike elements. It combines deck-building with slot machine mechanics for combat. This game contains no real-world monetary gambling or microtransactions whatsoever.
Build the maze. Hold the keep. A tower defense roguelite without waves: survive one relentless 20-minute siege, turn every tower into part of your maze, discover 21 tower combos, draft cards as you level up and face four demon bosses.
Roll dice around a board, build houses and data centers, string MCP links between them, and grow a tiny model from the text era all the way to AGI. Every level is an eval day, and there is no score cap. The investors didn't understand your pitch deck. They funded you anyway.
Chess, but you build an army, bolt game-breaking augments onto your pieces, and tear through realms of enemies. Exploding pawns, bishops that cleanse the board with holy fire, a king that ascends into a demon slaying god. Stack upgrades, ascend, get rich, Slay The King.
Fight cursed enemies in a blackjack roguelike deckbuilder set inside a phantom casino purgatory. Push your luck, upgrade your cards with unique badges, collect relics, and uncover strange events as you battle your way out of the House. If the House lets you…
A roguelite tower defense deckbuilder spanning 15 imaginative eras. Build your deck, place towers, deploy units, and survive battles with thousands of 3D units and chaotic ragdoll physics. New era, new problems. Adapt your strategy and discover what comes next.