Reference price converted at today's rate. Steam charges in US Dollars.
1,983 games tagged
44% of the games Crit has analysed here land on Buy and 21% on Skip. It overlaps hardest with Casual, which covers 1,352 of them.
How do you define university? Beyond classes, will you shop, date, exercise, or work part-time? How will you treat roommates, classmates, and everyone you meet: friendly, warm, or cold? After graduation, study abroad, find a course-related job, or freelance? Return to university; find your answer.
An open-world crime sandbox in Meridian City. Steal cars for the chop shop, then work the family warehouse to bring the heat back down. Shotguns, homing rockets, a minigun car - and hours of TV and radio where every business on the air is a real place.
Lunch Money challenges you to run your own secret sweets business at your British secondary school.
Every soul has a past. Every sin demands a price. As an underworld judge, uncover the truth behind each soul's life and decide their fate. Will you deliver justice, or condemn the innocent?
You run a depot. Your drivers run into everything else. Ship pallets across a 3D tabletop map, manage drivers with too many excuses, outplay a rival depot and watch your own disasters on the evening news. Then read the Z report and cry.
And I almost forgot! Our Lost & Found has just received 1,711 bags from every known world. Find each owner and send all the luggage home. Work alone or invite up to three friends. Sorry about the mess. Have a great shift!
Start with a cheap camera and a $50 wedding gig. Capture key moments, edit your clips, light your scenes and watch films to grow your Film IQ. Rent is due every week. Can you go from wedding videographer to award-winning director?
Emotional Baggage is a frantic airport baggage-handling game for one or two players. Lay and re-route conveyor belts across the apron so every bag reaches its claim carousel before the passengers lose patience, shift after shift at airports from London to Antarctica.
September 1981. A bedroom, a workbench, a dream: build a computer empire. Assemble, repair and sell PCs in 3D through the real hardware of 1981 to 2025 under parodied names, from the garage to the factory, and aim for a billion.
Bring order to a messy record shop. Pick up 4,000 records, sort them onto the right shelves by music genre, and watch the shop come together one record at a time. Upgrade your carrying capacity, put some music on, and take a moment to enjoy it.
First-person sim: work at a small, new one-line station in Japan. Open up at dawn, sort out trouble at the gates, announce delays, hit the emergency stop if someone falls onto the tracks: over 60 kinds of real station work. Even with a subway line, you're one person sharing the work with your crew.
Cook Japanese street food with your own hands: toss noodles in a wok, grill yakitori, fold gyoza. Start with a tiny cart by the station, feed the city through rain, snow and festivals, and work your way up from a humble stall to an elite restaurant.