Reference price converted at today's rate. Steam charges in US Dollars.
6,615 games tagged
39% of the games Crit has analysed here land on Buy and 16% on Skip. It overlaps hardest with Adventure, which covers 4,686 of them.
The mystery of the disappearance of Sadie and John Smith is yours to uncover. Talk to the towns folk, play minigames to reveal further details, and explore the forest to put together the pieces. In small towns, everyone has an opinion.
Work the night shift in a city where emergency calls and official records do not always agree. Question callers, connect evidence, challenge MERDAN's recommendations and decide where limited help goes. The consequences follow you into later shifts.
In a fictional state built on silence, you are Raven: an anonymous leaker working alone from a rented flat. Find the evidence, weed out the fakes and leak it before dawn. The state is hunting you too, and the footsteps in the corridor may be real.
Two prisoners, two neighbouring cells, one wall between them. Each on their own device, no network: describe what you see, listen, guide your partner. 52 co-op puzzles played by voice, in an abandoned laboratory.
Run a pawnshop in Republican-era Shanghai, trading with the living and the dead. Appraise goods, read customers, and bargain with incomplete information. As night deepens, strange deals promise riches—or death. Prove yourself, repay your debts, and uncover how deep they truly run.
A cozy puzzle game about finding one person in a crowd. Read the note, check the clues and wave at the right person. Pick the wrong one and they just wave back. 100 levels across 10 places, from a quiet town square to a busy night carnival.
Manage a remote outpost on an unexplored planet in this deadline-driven strategy simulation. Assign operators according to their skills and condition, negotiate rewards and risks, learn from every expedition report, and keep your people and facilities ready for the next directive.
You are trapped in an antique shop that keeps repeating itself. Study the room. If something has changed, go back. If nothing has, go on. Each right call moves the old clock forward an hour. A wrong one turns it back. Get it all the way round to twelve to escape.
Drink. Die. Repeat. When a mysterious experimental sparks a city-wide zombie outbreak you find yourself trapped in a 25-minute temporal time loop. Every decision you make matters. Explore an interconnected city, talk to fully voiced survivors, collect weapons, and uncover 23 distinct endings.
Every killer is a ghost story. Survive a haunting pulled from real folklore: possess everyday objects to hide, launch out to stun the ghost, hack terminals under pressure and rescue captured friends before the third capture kills them. First stop: an abandoned island prison.
You are not a detective. You forged your way into the agency to find out who killed your wife. Investigate crime scenes with nothing marking what matters, take your own notes, and file reports you have to stand behind. What you overlook today shapes what you can understand tomorrow.
A psychological horror visual novel. You are alone in a museum at night — or so you think. Examine paintings, trust your instincts, and decide what is real — and what is only in your mind. Every choice shapes how the night ends.