Reference price converted at today's rate. Steam charges in US Dollars.
654 games tagged
32% of the games Crit has analysed here land on Buy and 18% on Skip. It overlaps hardest with Casual, which covers 331 of them.
Design a game. Pick its genre, its topic, who it's for. Then go do your actual work - every keystroke you type writes another line of it. A tiny developer builds, ships, and gets reviewed for your ideas, in a little window in the corner of your screen.
The visual novel is a choice based first person experience with multiple points of view. The story centers around the main character after graduating high school and looking to attend a college. As a regular guy his life was fairly uneventful. phone call from his mysterious aunt changed everything.
Create the game of your dreams in this studio management tycoon. Design game covers, lead your team and compete in a living market. Outsell rivals, win Game of the Year, and build the most prestigious game studio in the world.
Build an underground shelter for content creators. Recruit new talent, construct specialized rooms, manage your resources and grow your operation into a thriving creator empire.
La eclissi is a card RPG divided into two parts: a visual novel following young people living in a society rife with order enforced through violence, and a battle mode driven by blackjack and dice.
Tired of the AI slop? Create your own, but this time earn you money! (Idle) Incremental game where you aim to be the biggest player on the market. Build, train models, automate and acquire companies to grow your business.
1978, a garage, one machine. Milesyon is a demanding tycoon spanning 48 years of video game history, where luck does not exist: same seed, same world. In the end, your run becomes an illustrated book, written and painted on your machine. To play is to write.
A minimalist simple turn based 2D strategy simulation about building and launching an Indie game by an Indie team. Point, click and text based. No GPU required. Requires the Microsoft Edge browser to run.
Assemble your team of heroes. Program their strategy with PseudoC or C#. Watch them battle in a classic RPG-inspired arena. Learn from what happens, and improve your code. Are you game to code?
Tap to drain an endless parade of overpaid CEOs, rescue laid-off game developers, and fund worker-owned indie studios. Upgrade from squeaky chairs to full cooperative ownership in a satirical incremental tycoon about rebuilding the games industry one severed golden parachute at a time.
Start a game studio in 1980 and turn it into an industry empire. Build teams, create hits, follow a changing market with competitors, and expand into engines, publishing, hardware, digital stores, and acquisitions.
Build evocative low-poly fantasy worlds in minutes. Create procedural architecture, forests, roads, water and props; compose editable scenes; then render cinematic images, animated videos and print-ready battle maps.