Reference price converted at today's rate. Steam charges in US Dollars.
2,862 games tagged
50% of the games Crit has analysed here land on Buy and 25% on Skip. It overlaps hardest with Casual, which covers 1,950 of them.
Still Waters is a cozy idle aquarium at the bottom of your screen - the kind you can reach into. Grab fish, toss them, collect them, and let a little ocean keep you company while you work, study or chill.
Build a legendary bird farm in a cozy idle game. Collect six bird species, sell eggs, fulfill customer orders, develop new facilities, earn offline income, and begin new cycles to unlock permanent bonuses for your growing empire.
You and your friends crash your car and find yourselves in the wilderness with a fox mama. Raise a family of thousands of fox children with her, and teach them how to farm, build, hunt, and more! 1-4 player experience.
A tiny potted plant in a soft, healing animated style, living in the corner of your desktop. Transparent, always-on-top, truly zero UI. Water it, feed it, weed it, and walk with it from sprout through all four seasons. Rain, snow and light drift by; little chalkboards tell you what it needs.
An incremental farming game. Harvest crops with your wand, buy upgrades, hire wizards and rebuild a village in the woods.
Build your own magical creature breeding farm. Collect unique species, raise them, and improve your farm as you discover what each one can do. Train them and take them into battles, competitions, and procedurally generated dungeons.
Carve your sanctuary, or build an aquatic empire, in Koi Oasis. Sculpt elegant 3D landscapes, design multi-tiered water gardens, and master the genetics of stunning, lifelike Koi. Whether you want to simply enjoy Living Artwork or build a Koi Breeding Empire, Koi Oasis is for you.
A cozy farming life sim where you wake up as a slime. Turn into your own tools to farm forty crops through four seasons, raise animals, cook, and make friends in the fantasy town of Wrenfield, then head out to the mines, the woods and the coast. You design the slime, right down to how it walks.