Reference price converted at today's rate. Steam charges in US Dollars.
7,538 games tagged
33% of the games Crit has analysed here land on Buy and 32% on Skip. It overlaps hardest with Casual, which covers 3,894 of them.
Roll the dice through changing seasons in a cozy single-player farming economy board game. Grow crops, manage storage and debt, build enterprises, face market surprises, and turn a broken farm into a million-dollar estate.
Pack Ripper is a hands-on trading card incremental game. Rip open packs, fill your binder, and level up your packs for better pulls. Will you sell the hit or keep it?
Rotten Crown is a twisted real-time settlement manager where no problem ever fully dies. Grow your tiny kingdom, turn opposition into workers, balance the needs of humans and zombies, and make decisions no respectable ruler would ever admit to.
Run the front office, not the huddle. Hoops GM is a pure basketball GM sim: scout imperfectly, draft boldly, trade shrewdly, and survive the cap. No play-calling — your roster decisions win or lose the games. A deep, fast, text-first management sim.
Daniel Mercer got twelve years for a murder his own business partner set up. Now he's in Greyhollow with no money, no friends, and someone inside already waiting for him. Survive, make a name, piece together the truth. Then decide: run this prison, or leave it behind.
Craft wallets and bags from a single hide. Shape your own patterns, cut around flaws, and sew one stitch at a time with two needles. Add dyes, paintings, personal stamps, and inside pockets. Photograph, display, sell, and repair your creations.
A simple 2-4 hour RPG experience involving traditional turn based combat, mission variations based on player choices, and various unique puzzles.
Build your defenses, dig paths, drop barricades and bait an endless swarm of ants with fruit in this chaotic but chill tower defense game.
An idle tycoon about running an illegal bot farm inside a fictional MMO. Boot bots on virtual machines, farm gold, sell it to whales for real cash and reinvest in rigs, proxies and scripts, all from your oldschool desktop. Just keep the GMs from noticing.
An idle colony sim with real numbers behind the glass. Plan 25 kinds of rooms and level each one up two ways, feed your ants four kinds of crumbs, balance foragers, diggers and nurses, and chase trail milestones that multiply your income — cozy to watch, deep to plan.
Roll dice around a board, build houses and data centers, string MCP links between them, and grow a tiny model from the text era all the way to AGI. Every level is an eval day, and there is no score cap. The investors didn't understand your pitch deck. They funded you anyway.
Chess, but you build an army, bolt game-breaking augments onto your pieces, and tear through realms of enemies. Exploding pawns, bishops that cleanse the board with holy fire, a king that ascends into a demon slaying god. Stack upgrades, ascend, get rich, Slay The King.