Reference price converted at today's rate. Steam charges in US Dollars.
4,912 games tagged
28% of the games Crit has analysed here land on Buy and 21% on Skip. It overlaps hardest with Action, which covers 2,791 of them.
Midnight Moving Crew is a 1-4 player co-op horror sim. Clock in, pack the house, and survive the shift. Buy EMF detectors and defensive wards to repel any entities in the house before you become the next permanent resident.
One kick, one survivor. HELLKICK is an early 2000s inspired lightning-fast two-button fighter: divekick your way down the circles of Hell, snap spines in x-ray FATAL KICKS, and duel on arenas that fight back. No combos to memorize! Every single hit is death, yours or theirs.
Become the bedtime monster people fear. Uncover your victims’ sins by day, hunt them by night, and punish them in tactical dice-building board battles set in a dark Italian folktale.
Survive the night shift at a possessed print shop. You pick your tool, clock in at 10 PM, and mow down waves of printer's devils until the morning edition ships at 6 AM. You level up, evolve your arsenal, get PRINTED or get PULPED. A roguelike bullet heaven where ink runs. So should you.
Snowed Under is a first-person game about shoveling snow in the mountains.
Evil Cabin is a first-person exploration horror game where a forced stop on a deserted road turns into a nightmare with no escape.
Can a cute cat or a frog become the next Wukong? A party-based RPG roguelike inspired by Journey to the West. Lead a band of nameless animals disguised as monks — overcome trials, master magical powers, defeat demons, and journey West to meet the Buddha.
You wake up in a dimension beyond time and space with no idea how you got there. The horned creature tells you - you are here because you have just died. The only thing left for you is to repeat the last month of your life and see what led to your death and challenge the ruthless fate.
Ladies and gentlemen, welcome to Jack’s Last Show, a short co-op horror game for 1–4 players. Wind up the music boxes, start each act of Jack’s final performance, and try to escape before the house becomes his stage.
Surf the concrete waves of an abandoned city. Slay hordes of creatures made of bone and hate. Pick and combine magic powers until you become something worse than them.
Build each mercenary from the ground up in a permadeath dark fantasy auto-battler where there are no classes - only combinations. Find powerful loot, mutate attacks, combine skills, choose paths, and turn what you find into the power to win.
A bullet heaven (a reverse bullet hell) where your only weapon is the light you see with. Widen the beam to see the swarm coming, or focus it to burn what's close, and go blind everywhere else. Survive to dawn, pick a power, and face a longer, hungrier Night. How many can you last?