Reference price converted at today's rate. Steam charges in US Dollars.
5,119 games tagged
36% of the games Crit has analysed here land on Buy and 19% on Skip. It overlaps hardest with Action, which covers 3,115 of them.
53 neon vector mini-games for one to four players, on one screen or online. Race, shoot, duel and outsmart your friends, then settle it on a party board where every square throws you into another game. Draw your own character. Bots fill the empty seats.
No complicated introductions here—2D, side-scrolling, stick figures, vertical industrial towers, and an evacuation rule where "you only win if you make it out." Fast-paced matches, ready to play anytime.
A brutal precision platformer where the level itself is lying to you. Run, jump and die through 200 handcrafted rooms of vanishing floors, fleeing doors and gravity that flips mid-jump. Then build your own lies in the editor and share them as codes.
A cozy idle game about vibe-coding with AI. Hire a crew of agents, climb a five-branch upgrade tree, and dress the whole lab from 80 cosmetics across five tiers. Progress lands in minutes, not days — no subscriptions, no daily check-in. Numbers go up, vibes stay immaculate.
SWARMED is a fast-paced arena roguelite where you dual wield guns, mix ammo types, dodge hostile swarms, and stack upgrades into ridiculous builds. Survive all bosses in ~15 minute runs, then keep going in Endless Mode.
You run a parcel locker on a rainy street. You also work for an agency that prevents global disasters, using whatever happens to be in your cells. Save the world with someone's socks.
A top-down action roguelite built around assembling hexagonal modules. Connect weapons and support systems, route signal pulses through your machine, collect scrap, and expand your build as you push right through relentless enemies across a post-apocalyptic wasteland.
You are the virus. Survive a hostile network in this neon bullet-heaven roguelite. Dodge security swarms, evolve 22 automatic payload weapons, and build a screen-clearing outbreak solo or in online co-op. Fifteen minutes is only the beginning.
A bullet heaven with a terminal aesthetic, set in a world ruled by rhythm. Face endless hordes, learn each level's patterns, install upgrades on your pilot and survive the beat.
Incremental tower defense game about one simple problem: TOO MANY CLANKERS. Build an absurd amount of firepower and reduce the CLANKERS to scrap.
A neon light-cycle combat racer where the wall you leave behind becomes the arena. Green trail is rideable terrain; amber kills. 90-mission campaign, 2–4 player split-screen, online. Free demo out now (beta). Next Fest 19–26 Oct. Release 28 Oct 2026.
Start your journey in amateur races and climb your way to the top. Win races for prizes, open horse card packs, build your stable, manage your horses, and discover the perfect horse for every race. Rise through the ranks and become the ultimate champion. Do you have what it takes?