Reference price converted at today's rate. Steam charges in US Dollars.
2,543 games tagged
34% of the games Crit has analysed here land on Buy and 29% on Skip. It overlaps hardest with Building, which covers 1,454 of them.
Build a colony around your crashed ship on an alien ocean floor. Direct drones, move resources and configure your own combat vehicles. Expand a pool of light in the deep, surrounded by living reefs and swarms of alien creatures.
Grow a tiny voxel town into a solar-system economy. Build and upgrade neighborhoods, unlock districts, research technology and trade between worlds in a relaxed idle city builder. Includes desktop and optional PC VR, with shared Windows saves.
A calm space exploration game about going further, documenting what you find and sharing it. Jump through an endless galaxy, catch alien species and study them in your ship's labs: bench, microscope, autopsy, DNA, terrarium. The first to name a discovery keeps the credit, forever.
Guide your group of crash-landed Poiple to harvest, craft and construct their way through a strange world where everything is a bit too big. With cheeky humor and a little bit of naive optimism, these cute little travelers have a big mystery to explore.
A turn-based city builder set on a frontier planet. Build the colony, defend it against hostile alien flora and fauna, fulfill the Emperor's shipment quotas. Beware of the intrigues of the corrupted Imperial Court.
Captain your ship and the crew living aboard. Lay out their quarters, keep them fed, sane, and watch them work their shifts. Trade, smuggle, explore and fight across six worlds cut off from the universe. Beware bizarre phenomena shaking the system; reality itself can't always be trusted.
Wash up on a mushroom-infested island and build a camp that can last the night. Gather and craft by day, hire survivors to fight for you, then defend your campfire from nightly raids. A cozy pixel-art base builder for one player, or two in split-screen couch co-op. Fish, farm, and cook to survive!
A calm builder with active pause, after Franz Kafka: lay roads, pass on knowledge and raise five hundred paces of wall with your crew. Ten chapters about good shared work – and what remains of it when no one may question its purpose. German text only.
Ride out by day, hire villagers and give them a trade, pay for every wall and tower coin by coin. When dusk falls, portals open on four sides. Hold the line until dawn, rebuild what was lost, and push your settlement outward until the portals themselves fall.
Raise a cozy colony of cats in this pixel-art incremental game. Name your cats, watch them work, explore and dream, and grow a wooden idol into a shining temple to the cat goddess Bastet across thirteen Ages