Reference price converted at today's rate. Steam charges in US Dollars.
8,209 games tagged
31% of the games Crit has analysed here land on Buy and 31% on Skip. It overlaps hardest with Building, which covers 4,618 of them.
A top-down zombie survival game for solo or online co-op with up to 8 players. Scavenge a vast procedural world by day: craft, farm, fortify, build vehicles and level skills as you use them. Every Horde Night is bigger than the last. How many sunrises can you see?
Build, lead, and expand your colony across a Pacific archipelago alongside friends. Survive PvE elements and sail the high seas in search of new lands. Prove yourself as the greatest leader throughout the ages and across the sea… fulfill your destiny in the stars.
High Yield Warfare is a modern-era RTS with economy, base building and large battles with a focus on both macro decisions and micro plays, diverse units and hard counters. A full single-player campaign of all 3 factions tells a compelling story.
Build armies from equations in a real-time factory-building auto battler. Add, multiply, divide, and combine numbers into melee, ranged, and healer units that advance and fight automatically. Refine your production against adaptive AI or battle online with up to six players.
Drive a pickup through the horde and get out alive. Scavenge by day, build bases wherever you park, rescue survivors, and hold the line until the evac helicopter lands.
A cozy farming and ranching sim where you grow a small plot into a thriving agricultural business. Plant and tend crops, raise animals, keep bees, process your harvest into valuable goods, and automate your farm as it grows, all on your way to breeding prized horses.
Defend a growing fantasy sanctuary, master 16 guardians across 31 territories, and spend each night building bonds with the adult women who call it home.
Build and defend a colony on an alien world. Connect production lines, keep life support running and grow thriving districts. Explore 10 biomes, research advanced technology and command your defences as the search for resources brings new threats to your doorstep.
Somewhere past the river, two capybaras found a meadow. Lead them: buy land and pick each tile's biome, build huts and hot springs, host festivals, welcome babies. Gentle day/night rhythm, full pacifist option, zero fail states. The coziest colony you'll ever run.