Worth it for the right player.
At $15.99. We haven't seen it on sale.
- Story and characters: 28 reviews raised it, mostly praise
- Gameplay: 12 reviews raised it, mostly praise
- Combat: 7 reviews raised it, mostly praise
- No recurring complaint surfaced in 62 sampled reviews
Based on 123 player reviews · updated 6 days ago
What players think
The recurring themes across 62 analysed reviews: what players praise, what divides them, and what to know.
Story Mode so far only can be played on normal despite you finished it.
The core gameplay loop has remained the same, with the simple innovation of adding "active abilities" that your units can perform during combat.
Until you unlocked better heroes, emblems, etc; and know which specific character has extra grow on certain training, like a Rare Archer with extra growth rate on Dance, instead of Combat (which will train half useless Strength and Agility, Strength only affect melee dmg now).
The story mode is a free win cakewalk on the highest difficulty, and an extended cutscene on the normal and easy difficulties.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
No recurring complaints surfaced in this sample.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway.
Should you buy it now?
Crit’s read on the price, from Steam price history.
Currently $15.99. We haven't seen it on sale yet.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
If you liked this one
Reviewed games that overlap most with this one.
No recommendations for this game yet.
This game doesn’t overlap enough with games Crit has reviewed.
