Reviews look positive, but there are only a few so far.
It's free to play.
- Gameplay: 15 reviews raised it, mostly praise
- Multiplayer: 14 reviews raised it, mostly praise
- Audio: 12 reviews raised it, mostly praise
- Bugs: 15 reviews raised it, mostly criticism
- Combat: 3 reviews raised it, mostly criticism
Based on 287 player reviews · updated 6 days ago
What players think
The recurring themes across 128 analysed reviews: what players praise, what divides them, and what to know.
For example, Westwood heavily butchered the lore (even though they did care enough to read through the official Dune Encyclopedia, from which the House Ordos originated, they didn't care much about details, thanks to which Ordos got coat-of-arms from House Wallach and so on), while gameplay was very repetitive thanks to how most of the missions were pretty much the same exact thing with the slightly different layout.
WarCraft II became more fast-paced, dropped some useless features (like roads, for example, which were originally supposed to be some sort of nod to concrete slabs from Dune II), added heroes, but most importantly, it introduced map editor and multiplayer.
Sure, it's a pretty basic piece of software on Unity and it looks like a shameless WarCraft II rip-off without any artistic touch, but at the same exact time it comes with a proper campaign (there are two factions, each of which comes with the eight missions and you'll need to finish both campaigns to learn the full story, similar to what we had in StarCraft or, again, WarCraft III), it's fully voiced (the voice acting isn't even that bad), has all the settings / features you'll need (from speed slider to hotkeys) and even AI / pathfinding aren't that bad.
It's good for most part, great nostalgic RTS warcraft feel with better graphics, optimized for modern resolution and better controls.
The humour is great, gameplay fun and uncomplicated and the interface and UI is very clean and simple.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
If you liked this one
Reviewed games that overlap most with this one.


