Reviews look positive, but there are only a few so far.
It's free to play.
- Graphics: 28 reviews raised it, mostly praise
- Gameplay: 26 reviews raised it, mostly praise
- Story and characters: 17 reviews raised it, mostly praise
- Servers and matchmaking: 7 reviews raised it, mostly criticism
Based on 246 player reviews · updated 5 days ago
What players think
The recurring themes across 174 analysed reviews: what players praise, what divides them, and what to know.
If you can ignore the graphics, there are some great systems here.
Controls very well, steady progression of difficulty, main attributes explained well and the freedom of not being stuck as one of the holy trinity is refreshing.
super addicting arpg gameplay with tons of classes and skills. i was craving an arpg with more than just 4 classes. in this game progression is really quick but optimizing your build takes a long time, so that's the gameplay loop. lots of other arpgs might get a bit more of your time with slower progression, but realistically 99% of your time here is either grinding mobs for loot or thinking about how to optimize your build. i've rolled probably more than 5 characters and leveled them up to 100 or so just to try different builds or variations of my build. there are free respecs until level 50 (which you can get in like 15 min) and then limited free respecs after that.
○ NO MTX/IS FREE
thank god there isnt pvp, pvp just makes devs try and balance equips between it and pve and eventualy end up having to make double the equips (usualy having the best looking be the pvp set...) and spending less time on making better things, heck alot of the time pvp'ers demand exclusive rewards for doing well (even though the pvp equips are usualy exclusive by having to pvp to buy them...) so thats even MORE wasted time and manpower!
when you hover over it, there's not really anything else underneath where the menu couldn't have just been made bigger to fit the text.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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