Reviews look positive, but there are only a few so far.
At $4.99. It has been as low as $1.99.
- Story and characters: 94 reviews raised it, mostly praise
- Gameplay: 34 reviews raised it, mostly praise
- Graphics: 11 reviews raised it, mostly praise
- Bugs: 4 reviews raised it, mostly criticism
Based on 172 player reviews · updated 6 days ago
What players think
The recurring themes across 137 analysed reviews: what players praise, what divides them, and what to know.
Knight Bewitched is a traditional turn-based JRPG which is part of The Knights of the Ambrose Saga and is similar to the likes of the 8 and 16-bit Dragon Quest and Phantasy Star games but adds some unique mechanics to the age-old formula.
Overall, I recommend it because it is decent and does what it sets out to quite competently: the gameplay is simplistic and nostalgic, no grinding is required, it has a good length of 12-20 hours, the graphics are delightful while the artwork is high-quality (albeit over-sexualized), the soundtrack is satisfactory (although a few tracks really stand out), and the story is cliché — you certainly won't find any "game of the year" material here.
Overall, I recommend it because it is decent and does what it sets out to quite competently: the gameplay is simplistic and nostalgic, no grinding is required, it has a good length of 12-20 hours, the graphics are delightful while the artwork is high-quality (albeit over-sexualized), the soundtrack is satisfactory (although a few tracks really stand out), and the story is cliché — you certainly won't find any "game of the year" material here.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway.
Should you buy it now?
Crit’s read on the price, from Steam price history.
Currently $4.99. The lowest we've tracked is $1.99.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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