- Gameplay: 43 reviews raised it, mostly praise
- Difficulty: 26 reviews raised it, mostly praise
- Story: 20 reviews raised it, mostly praise
- No recurring complaint surfaced in 176 sampled reviews
Based on 470 player reviews · updated
What players think
The recurring themes across 176 analysed reviews: what players praise, what divides them, and what to know.
The sense of progression comes not only from unlocking new tools but also from mastering the construction system and learning how to build more efficient structures.
I'm curious if the devs have any plans for local or online coop, since it seems like it'd be quite fun in the same vein as mindustry especially since the difficulty you could throw at players could become far higher since a considerable limiter is simply the player's max APM due to the character's movespeed and their own thought process.
every mission in the main campaign adds a little something to the experience, the difficulty ramps up nicely (I'm about 2/3 of the way through and it's actually quite difficult to complete missions now), graphics and music are pretty decent as well (even though there are only like 3 tracks on the soundtrack)
Visually, Protolife adopts a pixel-inspired art style presented from a top-down perspective.
The game’s audio design supports the atmosphere with subtle electronic music and ambient sound effects that create a sense of isolation on the hostile planet.
Theme by theme
Scored on what reviews say about each topic, not the thumbs.
No recurring complaints in this sample.
What you get
Can you play it alone, does a controller work, does it run on your machine.
Play modes
- Single-player
Controller
- Full controller support
Store features
- Family Sharing
- Includes level editor
- Steam Achievements
- Steam Trading Cards
- Steam Workshop
Platforms
- Windows
- macOS
Valve device support
Should I buy it now?
Based on Steam price history.
That's the lowest price we've ever recorded.
If you liked this one
Reviewed games that overlap most with this one.
No recommendations for this game yet.
This game doesn’t overlap enough with games Crit has reviewed.
