Yes, worth playing.
It's free to play.
- Gameplay: 31 reviews raised it, mostly praise
- Graphics: 14 reviews raised it, mostly praise
- Co-op: 11 reviews raised it, mostly praise
- Combat: 34 reviews raised it, mostly criticism
- Crashes: 13 reviews raised it, mostly criticism
- Cheating: 11 reviews raised it, mostly criticism
Based on 10k player reviews · updated 2 days ago
What players think
The recurring themes across 300 analysed reviews: what players praise, what divides them, and what to know.
The equipment is really good IF YOU GET A GOOD VERSION (Sigh) the maps are extremely well designed and honestly they didn't make enough of them. sprite design is badass and makes you feel like a zombie killer. in a nutshell the story slaps and needs more attention. when this came out it slapped and it was a really good time killer mainly because the gameplay was and still is good but after awhile it starts to feel really grindy. the fun starts to fade when you realize that this game suffers from the developer misunderstanding the proper way to impalement difficulty and still have the game be fun.
the game needs some help, and obsurdly high prices for microtransactions dont help at all(buying SAS cash is literally useless). i suggest that you transport website version of the game to here, at least because: 1) not as broken. 2) better graphics. 3) better sound effects 4) crafting system!
A team based zombie killing co-op game with a focus on it's extremely addicting and satisfying game play loop even though it's very basic and straightforward in it's design.
If you like the gunplay, go play CSGO or another FPs.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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