- Story: 31 reviews raised it, mostly praise
- Gameplay: 24 reviews raised it, mostly praise
- Graphics: 21 reviews raised it, mostly praise
- Crashes: 14 reviews raised it, mostly criticism
- Interface: 6 reviews raised it, mostly criticism
Based on 411 player reviews · updated
What players think
The recurring themes across 243 analysed reviews: what players praise, what divides them, and what to know.
The campaign has a good sense of progression: unlocking new spells, improving your spheres of magic and slowly turning your wizard into an absolute powerhouse is very satisfying.
There are enough axis of progression (heroes, cities, spells, map etc...) that the next goal is always just around the corner.
The art style, unit designs and music build a cozy, slightly old-school fantasy atmosphere that still works.
Tactical combat is fun and readable, with positioning, flying units, ranged support and spell timing all playing important roles.
AoW2 looks good, sounds decently good – with most of the work being done by the sound effects, because the music in this game is stupendously forgettable, and the voice-acting is either simply alright or a little bad – and presents itself, overall, in a good enough manner.
Theme by theme
Scored on what reviews say about each topic, not the thumbs.
What you get
Can you play it alone, does a controller work, does it run on your machine.
Play modes
- Multi-player
- Single-player
Controller
Steam lists no controller support.
Store features
- Family Sharing
Platforms
- Windows
Valve device support
Should I buy it now?
Based on Steam price history.
The lowest we've tracked is $2.49.
If you liked this one
Reviewed games that overlap most with this one.
No recommendations for this game yet.
This game doesn’t overlap enough with games Crit has reviewed.
