Likely worth it. Reviews lean strongly positive.
It's at its lowest recorded price, $2.99.
- Multiplayer: 33 reviews raised it, mostly praise
- Graphics: 20 reviews raised it, mostly praise
- Interface: 19 reviews raised it, mostly praise
- Servers and matchmaking: 28 reviews raised it, mostly criticism
- Crashes: 16 reviews raised it, mostly criticism
- Bugs: 15 reviews raised it, mostly criticism
Based on 3k player reviews · updated 3 days ago
What players think
The recurring themes across 300 analysed reviews: what players praise, what divides them, and what to know.
Whether playing solo against AI, online with friends, or in local multiplayer, the game manages to preserve the charm of laying down medieval roads, cities, cloisters, and fields, one tile at a time.
The graphics are functional, with just enough added spice (like moving water in the tile set for 'The River" expansion tiles) to keep it interesting, and while the AI is hardly brilliant it's functional for players looking to enjoy the game's puzzling elements more than its competitive ones, and let's face it, three quarters of the fun of Carcassonne is the map building, not the meeple scoring.
Visually, the Steam version of Carcassonne offers a bright and clear interface that emulates the original art style while improving readability.
Available on Steam, this version is developed by Asmodee Digital and delivers a core gameplay experience that retains the elegance and tactical depth of the original physical version.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway. 3 more themes were each raised by fewer than 6 sampled reviews and are not shown.
Should you buy it now?
Crit’s read on the price, from Steam price history.
Currently $2.99 (−70%). That's the lowest price we've ever recorded.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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