Worth it for the right player.
It's free to play.
- Story and characters: 62 reviews raised it, mostly praise
- Graphics: 25 reviews raised it, mostly praise
- Gameplay: 16 reviews raised it, mostly praise
- Bugs: 3 reviews raised it, mostly criticism
Based on 177 player reviews · updated 6 days ago
What players think
The recurring themes across 126 analysed reviews: what players praise, what divides them, and what to know.
I went into this game expecting a simple short walking sim with a interesting story.
For roughly 10 hours, I wandered around, enjoyed the music and lush visuals, collected all the tributes and shrines, talked to the fox a lot, and almost always avoided being eaten by big cats.
okay, this game is absolutely beautiful in every way- atmosphere, music, gameplay, story- it pretty much has it all. there is no combat at all which made it feel even more like a beautiful journey rather than a game. you spend a lot of time walking around which could be annoying to some people but remember- this is more of an experience than something you just play. reading the journals and the text found throughout makes it that much more immersive and i'd strongly recommend it. however- personally i think the ending of the game completely fell flat and that it brought this gorgeous, immersive and even powerful experience to an absoulte dead hault. it kind of feels like the ending insults all of the wonderful build up to it and i am slightly broken hearted after finishing it.
- Loved the soundtrack
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
No themes split opinion in this sample.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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