Worth it for the right player.
At $12.99. It has been as low as $1.29.
- Story and characters: 131 reviews raised it, mostly praise
- Gameplay: 36 reviews raised it, mostly praise
- Graphics: 25 reviews raised it, mostly praise
- Bugs: 29 reviews raised it, mostly criticism
- Crashes: 10 reviews raised it, mostly criticism
Based on 367 player reviews · updated 5 days ago
What players think
The recurring themes across 296 analysed reviews: what players praise, what divides them, and what to know.
The story feels particularly effective because its themes mirror real-world debates surrounding government monitoring and digital privacy, giving the experience a level of relevance that extends beyond simple science fiction.
There are a number of different outcomes to each case which offers some level of replayability.
The retro-inspired pixel art and low-tech interface also contribute heavily to the atmosphere, giving the game a gritty and believable cyberpunk identity without relying on flashy visuals.
The retro-inspired pixel art and low-tech interface also contribute heavily to the atmosphere, giving the game a gritty and believable cyberpunk identity without relying on flashy visuals.
The soundtrack complements the atmosphere exceptionally well.
The difficulty balance is great as well - puzzles are logical, and the game thankfully doesn't punish you for making wrong decisions so you don't have to start over.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
No themes split opinion in this sample.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway. One more theme was raised by fewer than 6 sampled reviews and is not shown.
Should you buy it now?
Crit’s read on the price, from Steam price history.
Currently $12.99. The lowest we've tracked is $1.29.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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