Reviews look positive, but there are only a few so far.
At $9.08. It has been as low as $4.30.
- Story and characters: 146 reviews raised it, mostly praise
- Gameplay: 65 reviews raised it, mostly praise
- Graphics: 51 reviews raised it, mostly praise
- Bugs: 10 reviews raised it, mostly criticism
- Controls: 7 reviews raised it, mostly criticism
Based on 476 player reviews · updated 5 days ago
What players think
The recurring themes across 300 analysed reviews: what players praise, what divides them, and what to know.
now to be quite truthful this game is terrible at being a "game", the shooting is so basic every fight including some boss fights feel samey, the pool of weapons is minimal some felt the same as others and they're set per level so you don't have control over it, there are practically 0 configurable settings, the first level map feels like it was going for a collectaton/adventure open world design but the rest of the levels in the game immediately drop that idea in favor of being mostly linear enemy arenas (I even managed to softlock myself in the casino level by gambling to fast), the game offers 0 replayability as you can see everything the game has to offer in your first playthrough and the fact that you can't really skip through the lengthy cutscenes, the "secrets" in the game are barely secrets at all as it's way to easy to find and do them and most of the time you won't even be actually shooting anything you'll just be reading NPC dialogue and cutscenes that are chockfull of an immature amount of swears, long winded dialogue that really doesn't go anywhere and jokes that don't stick the landing most of the time, this game is better described as a boomer shooter trojan horse that is actually a visual novel writen on the fly with no plan besides the premise where you are given no input on how the story plays out (besides the option of not doing any of the secrets and locking yourself out of getting all of the squeeze out of the game).
now to be quite truthful this game is terrible at being a "game", the shooting is so basic every fight including some boss fights feel samey, the pool of weapons is minimal some felt the same as others and they're set per level so you don't have control over it, there are practically 0 configurable settings, the first level map feels like it was going for a collectaton/adventure open world design but the rest of the levels in the game immediately drop that idea in favor of being mostly linear enemy arenas (I even managed to softlock myself in the casino level by gambling to fast), the game offers 0 replayability as you can see everything the game has to offer in your first playthrough and the fact that you can't really skip through the lengthy cutscenes, the "secrets" in the game are barely secrets at all as it's way to easy to find and do them and most of the time you won't even be actually shooting anything you'll just be reading NPC dialogue and cutscenes that are chockfull of an immature amount of swears, long winded dialogue that really doesn't go anywhere and jokes that don't stick the landing most of the time, this game is better described as a boomer shooter trojan horse that is actually a visual novel writen on the fly with no plan besides the premise where you are given no input on how the story plays out (besides the option of not doing any of the secrets and locking yourself out of getting all of the squeeze out of the game).
The absolute highlights are the humor and the art style, absolutely taking some of the best parts of the creator’s previous game- Subway Midnight- and putting them in a game where they can be even more in the spotlight.
Arguably a very fun project that embraces the wacky weirdness of its contemporaries while incorporating punchy shooty gameplay of an fps.
The soundtrack and sound effects complement the absurdity, full of exaggerated explosions, cartoonish voices, and bursts of energy that never let the pace settle for long.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway. 2 more themes were each raised by fewer than 6 sampled reviews and are not shown.
Should you buy it now?
Crit’s read on the price, from Steam price history.
Currently $9.08. The lowest we've tracked is $4.30.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
If you liked this one
Reviewed games that overlap most with this one.

