- Gameplay: 16 reviews raised it, mostly praise
- Combat: 12 reviews raised it, mostly praise
- Graphics: 10 reviews raised it, mostly praise
- No recurring complaint surfaced in 104 sampled reviews
Based on 164 player reviews · updated
What players think
The recurring themes across 104 analysed reviews: what players praise, what divides them, and what to know.
The idea of exploring an ancient crypt while fighting waves of magical guardians immediately gives it a strong dark fantasy atmosphere, but what really kept me playing was how well the shooting and roguelike progression work together.
I'd love to see this carried on with more enemy types than the 4 currently in, more weapons, features like a mini-map or a danger sense, unique bosses, a permanent upgrade aspect and an indicator of progress through the current round, just to list a couple things, but in the end I applaud the devs, this was a fun experience.
The graphics are more than enough for what the game wants to accomplish , which is plain old fun and relaxation blasting hordes of enemies.
The soundtrack and art are some of the best I've ever seen, whoever came up with the gargoyle is my GOAT.
Theme by theme
Scored on what reviews say about each topic, not the thumbs.
No recurring complaints in this sample.
What you get
Can you play it alone, does a controller work, does it run on your machine.
Play modes
- Single-player
Controller
Steam lists no controller support.
Store features
- Custom Volume Controls
- Family Sharing
- Playable without Timed Input
- Steam Achievements
- Stereo Sound
Platforms
- Windows
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This game doesn’t overlap enough with games Crit has reviewed.
