Likely worth it. Reviews lean strongly positive.
At $12.99. It has been as low as $9.74.
- Gameplay: 48 reviews raised it, mostly praise
- Multiplayer: 30 reviews raised it, mostly praise
- Co-op: 29 reviews raised it, mostly praise
- Bugs: 38 reviews raised it, mostly criticism
- Crashes: 7 reviews raised it, mostly criticism
Based on 4k player reviews · updated 2 days ago
What players think
The recurring themes across 300 analysed reviews: what players praise, what divides them, and what to know.
The minute-to-minute gameplay is solid.
I believe this game has the potential to run on lower end systems, however, I think it can be easier or harder on the system depending on who is running the game and if you are playing multiplayer or not.
If you already enjoy market/store sim games and like the option to play co-op, I’d absolutely recommend picking it up.
very good premise, super fun & great amount of character for the first approx. 10 hours before it becomes steeply un-fun. mid-late game inventory management/re-stocking goes from satisfying to super tedious as you expand your offerings with no relief in sight & no impetus to keep expanding.. would potentially benefit from a more streamlined stock management system in late game (with a costly unlock to work towards) and more emphasis on the story line quests!
The graphics are smooth and seem to done in order to be a little more comedic then the average game.
That said, the settings menu is pretty barebones.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway. 2 more themes were each raised by fewer than 6 sampled reviews and are not shown.
Should you buy it now?
Crit’s read on the price, from Steam price history.
Currently $12.99. The lowest we've tracked is $9.74.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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