- Gameplay: 75 reviews raised it, mostly praise
- Co-op: 46 reviews raised it, mostly praise
- Multiplayer: 38 reviews raised it, mostly praise
- Graphics: 31 reviews raised it, mostly criticism
- Servers and matchmaking: 5 reviews raised it, mostly criticism
Based on 4k player reviews · updated
What players think
The recurring themes across 300 analysed reviews: what players praise, what divides them, and what to know.
Has prepend and append commands, click and drag controls for actions with in a range, mouse-drawn formations, and many general quality of life improvements.
I would say, as a TL;DR right out the gate, that this is hands-down, the best RTS I have ever played for coop and campaign content.
Its physics-driven combat, enormous unit selection, terrain manipulation, intelligent command features, substantial campaign, cooperative options, capable AI, and huge multiplayer battles create impressive long-term depth.
It’s a great RTS game with loads of units to experiment with, an active community, massive campaign, and other game modes to keep players coming back for more.
Zero-K offers so many units, commands, mechanics, and tactical possibilities that the interface can initially appear intimidating.
Game has quite long learning curve with tons of tools to give yourself an advantage.
+3 more players loved
Theme by theme
Scored on what reviews say about each topic, not the thumbs.
What you get
Can you play it alone, does a controller work, does it run on your machine.
Play modes
- Co-op
- Cross-Platform Multiplayer
- Multi-player
- Online Co-op
- Online PvP
- PvP
- Single-player
Controller
Steam lists no controller support.
Store features
- Family Sharing
- Steam Cloud
Platforms
- Windows
- Linux
Valve device support
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This game doesn’t overlap enough with games Crit has reviewed.
