Reviews look positive, but there are only a few so far.
It's at its lowest recorded price, $5.49.
- Story and characters: 32 reviews raised it, mostly praise
- Audio: 15 reviews raised it, mostly praise
- Graphics: 7 reviews raised it, mostly praise
- No recurring complaint surfaced in 48 sampled reviews
Based on 56 player reviews · updated 3 days ago
What players think
The recurring themes across 48 analysed reviews: what players praise, what divides them, and what to know.
Developed by Cosmic Void and published by Dionous Games, Neon Hearts City is a story-focused point-and-click adventure that blends classic detective gameplay with a richly imagined cyberpunk universe.
Full voice acting helps the cast feel believable, making conversations more engaging and adding personality to both central figures and supporting characters.
beautiful graphics in the style of Ega, great music and quite cool voice acting which is rarely seen in such small games.
Developed by Cosmic Void and published by Dionous Games, Neon Hearts City is a story-focused point-and-click adventure that blends classic detective gameplay with a richly imagined cyberpunk universe.
Gameplay remains faithful to traditional point-and-click design, emphasizing exploration, environmental interaction, inventory management, and conversations with a diverse cast of characters.
The puzzles are a bit too easy but I appreciate the one in the form of puzzles, they are quite clever.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
No themes split opinion in this sample.
No recurring complaints surfaced in this sample.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway.
Should you buy it now?
Crit’s read on the price, from Steam price history.
Currently $5.49 (−45%). That's the lowest price we've ever recorded.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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