- Gameplay: 100 reviews raised it, mostly praise
- Difficulty: 27 reviews raised it, mostly praise
- Graphics: 21 reviews raised it, mostly praise
- No recurring complaint surfaced in 300 sampled reviews
Based on 15k player reviews · updated
What players think
The recurring themes across 300 analysed reviews: what players praise, what divides them, and what to know.
After 69 hours i can say that this game rocks, some of the most refined mechanics and controls I've ever experienced in any video game, all the little game modes are a fun distraction from the main game loop as well as having some pretty difficult ones to get a platinum medal, i was stuck on the Christmas level for a solid week and it was so satisfying once i beat it.
I'm a huge fan of unforgiving platformers and roguelikes, and this game serves as the perfect fusion of the two genres.
White Knuckle has the best PSX inspired art style I've ever seen (in my opinion of course).
I am in awe with how the story has progressed and I dont think I will ever truly uninstall the game especially as it is constantly growing.
Sound design is impeccable there is not much to add here, the audio in this game just wants to immerse you in its world and it does that really well, the background and noises set the mood for every zone you are in and everything just feels so fitting.
Yes there are weapons and combat, very satisfying combat I might add.
Theme by theme
Scored on what reviews say about each topic, not the thumbs.
No recurring complaints in this sample.
What you get
Can you play it alone, does a controller work, does it run on your machine.
Play modes
- Single-player
Controller
- DualSense Controller Support
- DualShock Controller Support
- Full controller support
Store features
- Family Sharing
- Steam Achievements
Platforms
- Windows
Valve device support
Should I buy it now?
Based on Steam price history.
The lowest we've tracked is $11.99.
If you liked this one
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No recommendations for this game yet.
This game doesn’t overlap enough with games Crit has reviewed.
