Likely worth it. Reviews lean strongly positive.
At $19.99. It has been as low as $1.99.
- Story and characters: 114 reviews raised it, mostly praise
- Gameplay: 72 reviews raised it, mostly praise
- Audio: 51 reviews raised it, mostly praise
- Difficulty: 12 reviews raised it, mostly criticism
- Bugs: 11 reviews raised it, mostly criticism
Based on 2k player reviews · updated 6 days ago
What players think
The recurring themes across 300 analysed reviews: what players praise, what divides them, and what to know.
While building your character in various ways is interesting and encourages different styles of play, the most interesting stat is "hoverheat", which allows your characters stats to temporarily increase by building up energy from grinding on rails and doing tricks in mid-air.
Jet Set Radio Future was the sequel to that game with faster paced gameplay, simplified mechanics, and a generally better, bigger, and more featured world.
* Soundtrack is pretty good , I imagine very good if you're 'into' that kind of music
If you liked the idea of Mirror's Edge: Catalyst's open world but want to see it executed well with more fun, arcadey parkour and *proper* multiplayer then Hover is for you.
If you're not familiar with Jet Set Radio, it was a game for the Sega Dreamcast that focused on cartoony graphics, groovy sounds, and spraying graffiti while skating around.
-If you are on linux, try the proton version of the game for better performance.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway. 2 more themes were each raised by fewer than 6 sampled reviews and are not shown.
Should you buy it now?
Crit’s read on the price, from Steam price history.
Currently $19.99. The lowest we've tracked is $1.99.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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