Worth it for the right player.
At $9.99. We haven't seen it on sale.
- Story and characters: 25 reviews raised it, mostly praise
- Graphics: 10 reviews raised it, mostly praise
- Interface: 8 reviews raised it, mostly praise
- No recurring complaint surfaced in 76 sampled reviews
Based on 119 player reviews · updated 5 days ago
What players think
The recurring themes across 76 analysed reviews: what players praise, what divides them, and what to know.
I finished it in roughly 3.5 hours, which is longer than others, but I enjoy exploring every dialogue tree and trying silly things to see what I can make the main character do.
A perfect tribute to adventure games of old with great pixel art graphics, catchy music and a quirky if puerile sense of humour.
This classic point and click adventure game is the lone survivor of a cancelled trilogy, so sadly you'll never get the full story but you can still enjoy the hilarious dialogues, unlock achievements (some secrets), fill your inventory with a ton of stuff and have some good laughs :)
I do think that the price tag, at $10, is pretty high for the 2-3 hours of content and lack of replayability and suggest you look for this one on sale.
Couple the funny aspect of the game with great and enjoyable soundtrack, sounds of the game similarly presented in good quality, and the game also looks really pleasing.
The puzzles are very well balanced in terms of difficulty, which is no small feat for this genre.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
No themes split opinion in this sample.
No recurring complaints surfaced in this sample.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway.
Should you buy it now?
Crit’s read on the price, from Steam price history.
Currently $9.99. We haven't seen it on sale yet.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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