Likely worth it. Reviews lean strongly positive.
It's at its lowest recorded price, $10.04.
- Story and characters: 59 reviews raised it, mostly praise
- Multiplayer: 54 reviews raised it, mostly praise
- Gameplay: 37 reviews raised it, mostly praise
- Difficulty: 30 reviews raised it, mostly criticism
- Performance: 15 reviews raised it, mostly criticism
- Bugs: 12 reviews raised it, mostly criticism
Based on 1k player reviews · updated 3 days ago
What players think
The recurring themes across 300 analysed reviews: what players praise, what divides them, and what to know.
I rarely take my time to leave a review for anything, but it felt like I had to say something about Jump King Quest.
Also I like that you can just meet new players on the fly, another thing I like to do is help players get through areas if they aren't in a party, the several options of multiplayer this game gives you can make for a very fun time.
RPG elements are well done (4 temperaments-based attributes are pure stroke of genius!), gear progression is satisfying (finding new gear is fun), builds are interesting (mostly flavor, it's literally "pick a weapon with 3 or less opposing attribute scalings, and make those 2-3 attributes equal for balance of hp and damage").
It also has a seamless coop mode that you can play with friends, which can also have you cross paths with other players at any time in your journey.
That being said, the visuals are always fun to look at, utilising a constant parallax effect that makes the world seem so much bigger.
-The OST is excellent
+1 more the community rallied around
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway.
Should you buy it now?
Crit’s read on the price, from Steam price history.
Currently $10.04 (−33%). That's the lowest price we've ever recorded.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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