Reviews look positive, but there are only a few so far.
At $8.00. It has been as low as $4.00.
- Story and characters: 23 reviews raised it, mostly praise
- Graphics: 22 reviews raised it, mostly praise
- Audio: 16 reviews raised it, mostly praise
- Bugs: 6 reviews raised it, mostly criticism
Based on 121 player reviews · updated 6 days ago
What players think
The recurring themes across 107 analysed reviews: what players praise, what divides them, and what to know.
All the characters are physical objects and exhibit the spirit of a sparkly Roomba and bumping into and breaking them is consistently, weirdly fun (though it made me feel bad), and almost all interactibles are also physical and it made bumping and bashing into things very tactile and fun.
hi we have no idea how to make a proper review but. this game's got a super unique art style, probably visible just by looking at the store page. very diverse array of alien species, but we could still relate to their emotions and thought processes [being neurodivergent nonhumans this was appreciated]. also tying into this are the robots that kinda suck at what they do [potentially including the player character, i think]. in terms of gameplay, we did have a bit of difficulty navigating the spacecraft at first but that could just be us being a little slow in spatial reasoning. we appreciated how the game teaches you environmental cues for where to use your tools as you progress. adding on top of that the fact that characters change their locations and activities in response to various events, making the setting feel more alive. uhh running out of things we can think of. we really like the lil cartoon creatures that show up in one of the endings , i hope we get to see those more
the visuals and user interfaces in this feel truly one of a kind, and i was a huge fan of the soundtrack as well. when you first get started the movement system feels clunky but by the end of the game i was a huge fan of it once you figure out how pick up speed quickly. its so good im honestly tempted to try a few speedruns at some point. there's definitely a few "well how was i supposed to know that" moments so all i can recommend is pay attention to all the npc dialogue, and try to interact with everything somehow.
I also loved how the music would transform in lots of tiny increments across progress in a level, not just using location but also when you figure something out - when I spent 5 minutes doing an early game puzzle, bumping into the right thing would suddenly change the chord progression or the melody and it told me I was doing something right without any UI or text, it felt so much cooler and more immersive.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway.
Should you buy it now?
Crit’s read on the price, from Steam price history.
Currently $8.00. The lowest we've tracked is $4.00.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
If you liked this one
Reviewed games that overlap most with this one.
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