Reviews look positive, but there are only a few so far.
It's free to play.
- Gameplay: 15 reviews raised it, mostly praise
- Graphics: 8 reviews raised it, mostly praise
- Combat: 7 reviews raised it, mostly praise
- No recurring complaint surfaced in 160 sampled reviews
Based on 245 player reviews · updated 3 days ago
What players think
The recurring themes across 160 analysed reviews: what players praise, what divides them, and what to know.
To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here.
fun little game i saw on instagram. great movement, pleasing visuals and nice, simple weapons that get the job done. easy to pick up, can be learned comfortably in about ten minutes and feels good to just relax and play.
fun little game i saw on instagram. great movement, pleasing visuals and nice, simple weapons that get the job done. easy to pick up, can be learned comfortably in about ten minutes and feels good to just relax and play.
Idk if you can have more stars after the first one, bcz my friend and I replayed the game, beat the boss again but when trying to collect the star, my friend got into lobby without it and I froze right next to the star, becoming invincible to the mobs and unable to go back to lobby without quitting by the pause menu.
The sounds and soundtrack are really pleasant so I'll get the supporter pack (especially since it's so cheap) though I'd really love to see the soundtrack available separately or bundled in.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
No recurring complaints surfaced in this sample.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway. 2 more themes were each raised by fewer than 4 sampled reviews and are not shown.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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