Likely worth it. Reviews lean strongly positive.
It's free to play.
- Story and characters: 23 reviews raised it, mostly praise
- Graphics: 20 reviews raised it, mostly praise
- Gameplay: 8 reviews raised it, mostly praise
- No recurring complaint surfaced in 95 sampled reviews
Based on 3k player reviews · updated 5 days ago
What players think
The recurring themes across 95 analysed reviews: what players praise, what divides them, and what to know.
The graphics were really nice, the art was the best selling part of the game, the characters were able to express their personalities despite the shortness of the game.
Both the background music and graphics and art are all so beautiful and i find the sprites all so so cute. the lore and poems were all rather uniquely enjoyable.
On the other hand, it would have been real cool if there were settings to adjust gameplay language (i wanted to play in cn even if my steam is in en) and audio.
translation soon, though (i think there isn't one yet as the dialogue feels a little weird like i said.) one small thing i feel is unfortunate is that you automatically interact with objects/characters, which isn't a bad thing in and of itself, but i wish i could inspect things myself or talk to characters again if they stay in the screen (would be nicer for characterization + adding a feel of the game). this isn't needed though, and i find the simple style of the game very charming. parts of it remind me of gris, so if anyone likes that game, you might like this one too. the puzzles themselves are just the right level of difficulty, invoking you to think how to solve them without it getting frustrating. some people might find them much easier, though. i'm not fully done playing through but again, very cute game, story/setup is interesting and the characters have great designs. base soundtrack is a bit repetitive, but it isn't bad by any means. still wish there was a little bit of change, though.
translation soon, though (i think there isn't one yet as the dialogue feels a little weird like i said.) one small thing i feel is unfortunate is that you automatically interact with objects/characters, which isn't a bad thing in and of itself, but i wish i could inspect things myself or talk to characters again if they stay in the screen (would be nicer for characterization + adding a feel of the game). this isn't needed though, and i find the simple style of the game very charming. parts of it remind me of gris, so if anyone likes that game, you might like this one too. the puzzles themselves are just the right level of difficulty, invoking you to think how to solve them without it getting frustrating. some people might find them much easier, though. i'm not fully done playing through but again, very cute game, story/setup is interesting and the characters have great designs. base soundtrack is a bit repetitive, but it isn't bad by any means. still wish there was a little bit of change, though.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
No recurring complaints surfaced in this sample.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
If you liked this one
Reviewed games that overlap most with this one.
No recommendations for this game yet.
This game doesn’t overlap enough with games Crit has reviewed.
