- Combat: 75 reviews raised it, mostly praise
- Gameplay: 47 reviews raised it, mostly praise
- Graphics: 45 reviews raised it, mostly praise
- Multiplayer: 25 reviews raised it, mostly criticism
- Crashes: 20 reviews raised it, mostly criticism
- Monetization: 17 reviews raised it, mostly criticism
Based on 3k player reviews · updated
What players think
The recurring themes across 300 analysed reviews: what players praise, what divides them, and what to know.
While the game has seen its highs and lows since its 2008 release, it still offers a deep, immersive experience with fast-paced, action-oriented combat that’s rarely found in the genre.
Especially day and night mechanic was kind of interesting in making a night single-player-like experience, meanwhile day is staying as multiplayer, but it's too simple to change the whole atmosphere and doesn't even have any impact after level 20.
For a game released in 2008, Age of Conan’s graphics still hold up remarkably well.
The narrative design in these first 20 levels is immersive, with personal quests that help you feel connected to the world.
The sound design is equally impressive, with the clashing of swords, the cries of battle, and the ambient noise of cities and wilderness all adding to the immersion.
Age of Conan features a solid variety of classes, divided into four archetypes: Soldier, Priest, Mage, and Rogue, each with its own unique set of subclasses.
Theme by theme
Scored on what reviews say about each topic, not the thumbs.
No themes split opinion in this sample.
What you get
Can you play it alone, does a controller work, does it run on your machine.
Play modes
- MMO
- Multi-player
Controller
Steam lists no controller support.
Store features
- Family Sharing
Valve device support
If you liked this one
Reviewed games that overlap most with this one.
No recommendations for this game yet.
This game doesn’t overlap enough with games Crit has reviewed.
