Reviews look positive, but there are only a few so far.
At $9.99. It has been as low as $4.99.
- Story and characters: 36 reviews raised it, mostly praise
- Graphics: 20 reviews raised it, mostly praise
- Gameplay: 14 reviews raised it, mostly praise
- No recurring complaint surfaced in 193 sampled reviews
Based on 216 player reviews · updated 6 days ago
What players think
The recurring themes across 193 analysed reviews: what players praise, what divides them, and what to know.
Escape From Lavender Island, developed by Jeremy Couillard with music by Chris Parrello and published by Akupara Games, is a surreal, dreamlike open-world exploration game that trades traditional narrative structure and gameplay mechanics for a strange, immersive journey through the subconscious.
Very in-depth mechanics, well optimised, detailed story, lovely visuals and amazing voice acting.
Escape From Lavender Island, developed by Jeremy Couillard with music by Chris Parrello and published by Akupara Games, is a surreal, dreamlike open-world exploration game that trades traditional narrative structure and gameplay mechanics for a strange, immersive journey through the subconscious.
Walking through the island’s five neighborhoods feels like wandering inside a digital fever dream, enhanced by Parrello’s haunting, ambient soundtrack that shifts between melodic and dissonant as the game’s mood requires.
The game is short and fun to 100% especially since every area has clear goals marked on the map and menu.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
No themes split opinion in this sample.
No recurring complaints surfaced in this sample.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway.
Should you buy it now?
Crit’s read on the price, from Steam price history.
Currently $9.99. The lowest we've tracked is $4.99.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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