Worth it for the right player.
It's free to play.
- Multiplayer: 29 reviews raised it, mostly praise
- Gameplay: 20 reviews raised it, mostly praise
- Combat: 6 reviews raised it, mostly praise
- Bugs: 14 reviews raised it, mostly criticism
- Servers and matchmaking: 11 reviews raised it, mostly criticism
- Interface: 9 reviews raised it, mostly criticism
Based on 896 player reviews · updated 3 days ago
What players think
The recurring themes across 300 analysed reviews: what players praise, what divides them, and what to know.
i started playing this game god knows how many years ago end i rarely completely stopped playing it, but i never binged or dieharded the game either. i feel the game is best enjoyed for an hour or two a day playing the daily's, building decks or playing PvP.
The game is not that open at the beginning as you can feel like you miss all the great cards but because all cards that aren't limited or the latest expansion can be crafted you can get great decks without paying a huge amount of money over a good amount of playtime. it sometimes feels like it will take ages to make the deck you want but getting that great core card feels like a great achievement every time and most decks are playable on a PvE level without any legendary's or exotics. the gameplay and difficulty curve is smooth and you can get a real challenge out of the AI matches until you feel ready for PVP. i really enjoy this game for every hour it has given me and i highly encourage everyone to try it out because the gameplay is unlike anything else and it is just damn good.
Pox Nora is a great game that blends tactical, turned-based combat, both PvE and PvP casual and ranked play, with card collecting and trading.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway. 2 more themes were each raised by fewer than 6 sampled reviews and are not shown.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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