Rock Simulator 2

Rock Simulator 2

Steam Deck Playable

vinoo · Immersive Sim · Nov 30, 2023

Likely worth it. Reviews lean strongly positive.

At $2.99. It has been as low as $1.49.

92%
Very Positive
586 player reviews
Medium confidence
Buy it if you like
  • Graphics: 10 reviews raised it, mostly praise
  • Gameplay: 8 reviews raised it, mostly praise
  • Audio: 6 reviews raised it, mostly praise
Think twice if you dislike
  • No recurring complaint surfaced in 183 sampled reviews

Based on 586 player reviews · updated 6 days ago

What players think

The recurring themes across 183 analysed reviews: what players praise, what divides them, and what to know.

Why players love itThings to know
67% of themes are praise33% are divided0% are caveats
Graphics
Players who bring up Graphics mostly praise it.
rock simulator 2 is one of those rare games that feels completely unnecessary on paper, yet somehow becomes one of the most entertaining and memorable experiences you can have on steam. when i first launched the game i expected a silly joke title with maybe ten minutes of amusement before uninstalling it forever. instead, i ended up spending way more time with it than i ever expected, completely absorbed in the strangely relaxing, hilarious and surprisingly polished world that the developers created. the first thing that stands out immediately is the graphics. for a game about being a rock, or observing rocks depending on how you choose to interpret the experience, rock simulator 2 looks absurdly good. the textures are incredibly detailed, every surface has depth and realism, and the lighting system makes even the most ordinary stone formations look like masterpieces. shadows move naturally across the environment, reflections are subtle but effective, and the atmosphere overall is way better than it has any right to be. there are moments where you can genuinely stop and just admire how much effort clearly went into making rocks look as visually impressive as possible. it sounds ridiculous, but that is honestly part of the charm. the environments themselves also deserve a lot of praise. there is a surprising variety in locations, which helps keep the experience fresh over time. instead of feeling like you are just staring at the same grey object forever, the game constantly presents different settings, different moods, and slightly different visual styles that make each session feel unique. some areas are peaceful and relaxing, while others somehow manage to feel dramatic and intense despite the core concept remaining hilariously simple. the gameplay is where rock simulator 2 really shines. on the surface, the idea is obviously absurd, but that is exactly what makes it work. the game fully commits to its concept without ever feeling lazy. it knows what it is, and instead of trying to be something bigger or more serious, it leans completely into the weirdness. every mechanic feels intentionally designed to maximize both comedy and enjoyment. there is something strangely addictive about the gameplay loop. whether you are actively engaging with the systems or simply existing within the experience, there is a relaxing quality that makes it easy to lose track of time. it is the kind of game you can boot up for five minutes and somehow still be there an hour later. few games manage to create that kind of effortless engagement. that said, i do have to mention that rock simulator 2 is not quite as strong as rock simulator 1. the original had a certain purity to it that is hard to replicate. rock simulator 1 felt revolutionary, like gaming had peaked in the weirdest possible way. it was simple, iconic and unexpectedly brilliant. rock simulator 2 expands on the formula in a lot of smart ways, but sometimes bigger does not automatically mean better. there are moments where the sequel feels slightly less focused than the original. in trying to add more content, more mechanics and more features, it occasionally loses a little of the minimalist magic that made the first game so special. rock simulator 1 was elegant in its absurdity. rock simulator 2 is more ambitious, which is fun, but it does make the experience feel a little less pure. however, even if it is not quite on the legendary level of the first game, rock simulator 2 is still very, very good. comparing it to its predecessor is honestly unfair because the first game set an impossibly high standard. most games could never dream of reaching the heights of rock simulator 1, so the fact that the sequel even comes close is impressive on its own. another huge strength is replayability. this is one of those games that you can come back to again and again without getting bored. because the entire premise is so inherently ridiculous, the experience never fully loses its novelty. every time you launch the game there is still that small sense of amusement that comes from realizing you are willingly spending your free time playing rock simulator 2. the replay value is also helped by how relaxing the game is. not every game needs constant action, explosions or high stakes to be enjoyable. sometimes you just want to sit down, unwind and appreciate a beautifully rendered digital rock. rock simulator 2 understands this perfectly. it fills a niche that almost no other game even attempts to target. the sound design is another area worth mentioning. while it might not seem important in a game like this, the audio adds a lot to the atmosphere. subtle ambient sounds, environmental noise and overall presentation combine to create an oddly immersive experience. it all contributes to making the world feel more complete and more believable, which only makes the absurd premise even funnier. overall, rock simulator 2 is an incredibly fun experience that succeeds because it fully embraces its identity. it is funny, polished, visually impressive and far more engaging than anyone would reasonably expect. while it may not dethrone rock simulator 1 as the greatest rock based gaming experience ever created, it still stands as a worthy sequel and a genuinely entertaining game in its own right. if you enjoyed the first game, this is an easy recommendation. if you are new to the series, you should probably still play rock simulator 1 first just to understand the foundation that this sequel is built on. but regardless of where you start, rock simulator 2 proves that even the most ridiculous concept imaginable can become something genuinely enjoyable when enough effort and commitment are put into it. in conclusion, rock simulator 2 may not be better than rock simulator 1, but it is still an excellent sequel with incredible graphics, surprisingly addictive gameplay, fantastic replayability and an overall sense of fun that is impossible not to appreciate. it is weird, charming and far more entertaining than it has any right to be. definitely worth checking out.
10 of 183 sampled reviews raised it
Gameplay
Players who bring up Gameplay mostly praise it.
rock simulator 2 is one of those rare games that feels completely unnecessary on paper, yet somehow becomes one of the most entertaining and memorable experiences you can have on steam. when i first launched the game i expected a silly joke title with maybe ten minutes of amusement before uninstalling it forever. instead, i ended up spending way more time with it than i ever expected, completely absorbed in the strangely relaxing, hilarious and surprisingly polished world that the developers created. the first thing that stands out immediately is the graphics. for a game about being a rock, or observing rocks depending on how you choose to interpret the experience, rock simulator 2 looks absurdly good. the textures are incredibly detailed, every surface has depth and realism, and the lighting system makes even the most ordinary stone formations look like masterpieces. shadows move naturally across the environment, reflections are subtle but effective, and the atmosphere overall is way better than it has any right to be. there are moments where you can genuinely stop and just admire how much effort clearly went into making rocks look as visually impressive as possible. it sounds ridiculous, but that is honestly part of the charm. the environments themselves also deserve a lot of praise. there is a surprising variety in locations, which helps keep the experience fresh over time. instead of feeling like you are just staring at the same grey object forever, the game constantly presents different settings, different moods, and slightly different visual styles that make each session feel unique. some areas are peaceful and relaxing, while others somehow manage to feel dramatic and intense despite the core concept remaining hilariously simple. the gameplay is where rock simulator 2 really shines. on the surface, the idea is obviously absurd, but that is exactly what makes it work. the game fully commits to its concept without ever feeling lazy. it knows what it is, and instead of trying to be something bigger or more serious, it leans completely into the weirdness. every mechanic feels intentionally designed to maximize both comedy and enjoyment. there is something strangely addictive about the gameplay loop. whether you are actively engaging with the systems or simply existing within the experience, there is a relaxing quality that makes it easy to lose track of time. it is the kind of game you can boot up for five minutes and somehow still be there an hour later. few games manage to create that kind of effortless engagement. that said, i do have to mention that rock simulator 2 is not quite as strong as rock simulator 1. the original had a certain purity to it that is hard to replicate. rock simulator 1 felt revolutionary, like gaming had peaked in the weirdest possible way. it was simple, iconic and unexpectedly brilliant. rock simulator 2 expands on the formula in a lot of smart ways, but sometimes bigger does not automatically mean better. there are moments where the sequel feels slightly less focused than the original. in trying to add more content, more mechanics and more features, it occasionally loses a little of the minimalist magic that made the first game so special. rock simulator 1 was elegant in its absurdity. rock simulator 2 is more ambitious, which is fun, but it does make the experience feel a little less pure. however, even if it is not quite on the legendary level of the first game, rock simulator 2 is still very, very good. comparing it to its predecessor is honestly unfair because the first game set an impossibly high standard. most games could never dream of reaching the heights of rock simulator 1, so the fact that the sequel even comes close is impressive on its own. another huge strength is replayability. this is one of those games that you can come back to again and again without getting bored. because the entire premise is so inherently ridiculous, the experience never fully loses its novelty. every time you launch the game there is still that small sense of amusement that comes from realizing you are willingly spending your free time playing rock simulator 2. the replay value is also helped by how relaxing the game is. not every game needs constant action, explosions or high stakes to be enjoyable. sometimes you just want to sit down, unwind and appreciate a beautifully rendered digital rock. rock simulator 2 understands this perfectly. it fills a niche that almost no other game even attempts to target. the sound design is another area worth mentioning. while it might not seem important in a game like this, the audio adds a lot to the atmosphere. subtle ambient sounds, environmental noise and overall presentation combine to create an oddly immersive experience. it all contributes to making the world feel more complete and more believable, which only makes the absurd premise even funnier. overall, rock simulator 2 is an incredibly fun experience that succeeds because it fully embraces its identity. it is funny, polished, visually impressive and far more engaging than anyone would reasonably expect. while it may not dethrone rock simulator 1 as the greatest rock based gaming experience ever created, it still stands as a worthy sequel and a genuinely entertaining game in its own right. if you enjoyed the first game, this is an easy recommendation. if you are new to the series, you should probably still play rock simulator 1 first just to understand the foundation that this sequel is built on. but regardless of where you start, rock simulator 2 proves that even the most ridiculous concept imaginable can become something genuinely enjoyable when enough effort and commitment are put into it. in conclusion, rock simulator 2 may not be better than rock simulator 1, but it is still an excellent sequel with incredible graphics, surprisingly addictive gameplay, fantastic replayability and an overall sense of fun that is impossible not to appreciate. it is weird, charming and far more entertaining than it has any right to be. definitely worth checking out.
8 of 183 sampled reviews raised it
Audio
Players who bring up Audio mostly praise it.
rock simulator 2 is one of those rare games that feels completely unnecessary on paper, yet somehow becomes one of the most entertaining and memorable experiences you can have on steam. when i first launched the game i expected a silly joke title with maybe ten minutes of amusement before uninstalling it forever. instead, i ended up spending way more time with it than i ever expected, completely absorbed in the strangely relaxing, hilarious and surprisingly polished world that the developers created. the first thing that stands out immediately is the graphics. for a game about being a rock, or observing rocks depending on how you choose to interpret the experience, rock simulator 2 looks absurdly good. the textures are incredibly detailed, every surface has depth and realism, and the lighting system makes even the most ordinary stone formations look like masterpieces. shadows move naturally across the environment, reflections are subtle but effective, and the atmosphere overall is way better than it has any right to be. there are moments where you can genuinely stop and just admire how much effort clearly went into making rocks look as visually impressive as possible. it sounds ridiculous, but that is honestly part of the charm. the environments themselves also deserve a lot of praise. there is a surprising variety in locations, which helps keep the experience fresh over time. instead of feeling like you are just staring at the same grey object forever, the game constantly presents different settings, different moods, and slightly different visual styles that make each session feel unique. some areas are peaceful and relaxing, while others somehow manage to feel dramatic and intense despite the core concept remaining hilariously simple. the gameplay is where rock simulator 2 really shines. on the surface, the idea is obviously absurd, but that is exactly what makes it work. the game fully commits to its concept without ever feeling lazy. it knows what it is, and instead of trying to be something bigger or more serious, it leans completely into the weirdness. every mechanic feels intentionally designed to maximize both comedy and enjoyment. there is something strangely addictive about the gameplay loop. whether you are actively engaging with the systems or simply existing within the experience, there is a relaxing quality that makes it easy to lose track of time. it is the kind of game you can boot up for five minutes and somehow still be there an hour later. few games manage to create that kind of effortless engagement. that said, i do have to mention that rock simulator 2 is not quite as strong as rock simulator 1. the original had a certain purity to it that is hard to replicate. rock simulator 1 felt revolutionary, like gaming had peaked in the weirdest possible way. it was simple, iconic and unexpectedly brilliant. rock simulator 2 expands on the formula in a lot of smart ways, but sometimes bigger does not automatically mean better. there are moments where the sequel feels slightly less focused than the original. in trying to add more content, more mechanics and more features, it occasionally loses a little of the minimalist magic that made the first game so special. rock simulator 1 was elegant in its absurdity. rock simulator 2 is more ambitious, which is fun, but it does make the experience feel a little less pure. however, even if it is not quite on the legendary level of the first game, rock simulator 2 is still very, very good. comparing it to its predecessor is honestly unfair because the first game set an impossibly high standard. most games could never dream of reaching the heights of rock simulator 1, so the fact that the sequel even comes close is impressive on its own. another huge strength is replayability. this is one of those games that you can come back to again and again without getting bored. because the entire premise is so inherently ridiculous, the experience never fully loses its novelty. every time you launch the game there is still that small sense of amusement that comes from realizing you are willingly spending your free time playing rock simulator 2. the replay value is also helped by how relaxing the game is. not every game needs constant action, explosions or high stakes to be enjoyable. sometimes you just want to sit down, unwind and appreciate a beautifully rendered digital rock. rock simulator 2 understands this perfectly. it fills a niche that almost no other game even attempts to target. the sound design is another area worth mentioning. while it might not seem important in a game like this, the audio adds a lot to the atmosphere. subtle ambient sounds, environmental noise and overall presentation combine to create an oddly immersive experience. it all contributes to making the world feel more complete and more believable, which only makes the absurd premise even funnier. overall, rock simulator 2 is an incredibly fun experience that succeeds because it fully embraces its identity. it is funny, polished, visually impressive and far more engaging than anyone would reasonably expect. while it may not dethrone rock simulator 1 as the greatest rock based gaming experience ever created, it still stands as a worthy sequel and a genuinely entertaining game in its own right. if you enjoyed the first game, this is an easy recommendation. if you are new to the series, you should probably still play rock simulator 1 first just to understand the foundation that this sequel is built on. but regardless of where you start, rock simulator 2 proves that even the most ridiculous concept imaginable can become something genuinely enjoyable when enough effort and commitment are put into it. in conclusion, rock simulator 2 may not be better than rock simulator 1, but it is still an excellent sequel with incredible graphics, surprisingly addictive gameplay, fantastic replayability and an overall sense of fun that is impossible not to appreciate. it is weird, charming and far more entertaining than it has any right to be. definitely worth checking out.
6 of 183 sampled reviews raised it
Multiplayer
Players who bring up Multiplayer mostly praise it.
The multiplayer feature adds a social element, turning the rock-collecting journey into a delightful communal activity.
4 of 183 sampled reviews raised it

Theme by theme

Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.

LovedMixedComplained about
Players love4 themes
Graphics10 reviews
Gameplay8 reviews
Audio6 reviews
Multiplayer4 reviews
Divided opinion% still recommend
Story and characters6 reviews
100%
Difficulty4 reviews
50%
Players complain% still recommend

No recurring complaints surfaced in this sample.

Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway. One more theme was raised by fewer than 4 sampled reviews and is not shown.

Should you buy it now?

Crit’s read on the price, from Steam price history.

Prices have been lower

Currently $2.99. The lowest we've tracked is $1.49.

4 points recordedtoday · $2.99

The data behind the verdict

For the players who want the receipts.

Player review score
92%
Very Positive
Playing right now
Achievements
151
total to unlock
Rarest-achievement stats coming soon
Average playtime
Not tracked yet

We’ll surface hours-played once playtime ingestion ships.