Yes, worth buying.
At $19.99. It has been as low as $9.99.
- Graphics: 48 reviews raised it, mostly praise
- Audio: 14 reviews raised it, mostly praise
- Story and characters: 12 reviews raised it, mostly praise
- Crashes: 26 reviews raised it, mostly criticism
- Bugs: 21 reviews raised it, mostly criticism
Based on 24k player reviews · updated 4 days ago
What players think
The recurring themes across 300 analysed reviews: what players praise, what divides them, and what to know.
optimize the game to be playable again. the old version used to work. but now the game is unplayable with issues like fps stutters and bad textures. i would love to play this game again if it becomes optimized.
From my 2 hours of playtime, the only one thing it genuinely does well is the creepy atmosphere, the environments and sound design are nice, and there are moments where it feels like it’s building toward something great but that's about it.
The animations of the characters are, for the most part, pretty good too.
This game is unfun, unoptimized, poorly mastered, abandonware, and lacks any significant improvement over phasmophobia, its competitor.
The co-op element makes it especially fun, since the shared fear creates memorable moments every session.
Difficulty wise, the game seems pretty balanced and almost too easy at times on “easy”, but if you bump up the difficulty, the ghost seems to interact less and less with its environment meaning you can’t get the evidence you need to ID it.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway. One more theme was raised by fewer than 6 sampled reviews and is not shown.
Should you buy it now?
Crit’s read on the price, from Steam price history.
Currently $19.99. The lowest we've tracked is $9.99.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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