Worth it for the right player.
It's free to play.
- Gameplay: 34 reviews raised it, mostly praise
- Story and characters: 30 reviews raised it, mostly praise
- Graphics: 16 reviews raised it, mostly praise
- Combat: 34 reviews raised it, mostly criticism
- Performance: 14 reviews raised it, mostly criticism
- Optimization: 6 reviews raised it, mostly criticism
Based on 881 player reviews · updated 6 days ago
What players think
The recurring themes across 300 analysed reviews: what players praise, what divides them, and what to know.
'Fray Fight' from the first game I've played to the last before setting it aside (for now) provided interesting, addictive gameplay and an equal level of quality in each of its elements.
There are two currencies available in the game - gold coins limited to single instances of the run (that are lost on death) for which the hero can improve at the start of each new wave, and a universal currency for the entire profile (crystals), used to buy and improve passive abilities that affect the characteristics of all heroes (nine at the moment of writing this review, with three being unavailable for purchase or unlocking).
just dont play this the only good thing is the art style but the game its self is oof
runs aren't too easy or too hard, and the gems are atm at least somewhat easy enough to come by, you can unlock the most expensive characters with just a few runs, the upgrades arent bad either.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway. One more theme was raised by fewer than 6 sampled reviews and is not shown.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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