It depends on what you're after.
It's at its lowest recorded price, $23.99.
- Story and characters: 87 reviews raised it, mostly praise
- Graphics: 17 reviews raised it, mostly praise
- Audio: 8 reviews raised it, mostly praise
- Performance: 12 reviews raised it, mostly criticism
- Difficulty: 7 reviews raised it, mostly criticism
Based on 424 player reviews · updated 3 days ago
What players think
The recurring themes across 151 analysed reviews: what players praise, what divides them, and what to know.
Infinity Strash: Dragon Quest - The Adventure of Dai is a brand new spin-off from the popular Dragon Quest series that adapts the anime (which is based on the manga) into a videogame.
Despite being a fan of the series and loving this crazy good art style, the story didn’t arouse my interest because of the way it was narrated (through many still images in a visual novel style), while the combat was generally okay, though not really engaging for someone used to playing challenging action and soulslike games.
Nevertheless, I think one of the best parts of Infinity Strash is the amount of love that went into the Monster Design and the general Character design of it as if you are a DQ fan and listen and look for the details - each character and monster has excellent sound and visual design that I'd say is on par with any Main Dragon Quest Title and while the rest of the game is low budget - you can see a lot of love that went into making this!
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway. One more theme was raised by fewer than 4 sampled reviews and is not shown.
Should you buy it now?
Crit’s read on the price, from Steam price history.
Currently $23.99 (−60%). That's the lowest price we've ever recorded.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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