Worth it for the right player.
It's free to play.
- Story and characters: 28 reviews raised it, mostly praise
- Monetization: 17 reviews raised it, mostly praise
- Graphics: 10 reviews raised it, mostly praise
- No recurring complaint surfaced in 167 sampled reviews
Based on 445 player reviews · updated 5 days ago
What players think
The recurring themes across 167 analysed reviews: what players praise, what divides them, and what to know.
I have played it for like 63+ hours that is less than 3 days time and am at level 13 with 9 Shards and 1 Campaign I could have two if I could get the materiel I need for 1 more Shard.
I also love how skill points were implemented to be earned only by playing the game instead of being able to pull out your wallet and pretty much p2w your way to the strongest sets in the game.
Since the mobile beta back in June 2019 I've loved the art style, then after I figured out how to use the shard editor properly, I've enjoyed building shards ever since.
Also those players lying that it is a pay to win,do not read them this is a pure pve game where you can get everything by just playing the game,yes you can buy cards it is a free to play rpg which also offers a chance to be creative and make your own shards and also it is only pve game so there is nothing to "win",pay to win usually applies to PVP aspects of online games.Such an awesome game when you can make your own shards and campaigns and get all your hero and shard items,just by playing the game,it is creative and destructive game which is awesome.All shards(dungeons) and campaigns are made by players, so you can always find a new story or description of your actions like in tabletop D&D frp-rpg games by reading the notice boards.Whenever you are tired of pumping up your hero you can create campaign/shard -(your own dungeons made by your hand) and whenever you are tired of creating shards you can grind with your hero.Personally i think tha this game only needs to add option to play shards with your friend in a coop multiplayer mode for each shard/campaign and it would be awesome to have mechanic that prevent players from making warrior melee class unreachable enemies and barrels.
Something like an arena mode where you put your heroes to the test and compare your run with others would be really cool and a pvp mode to see who's got the most experience and the best hero would make this game hella more fun to play.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
No recurring complaints surfaced in this sample.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway. 2 more themes were each raised by fewer than 4 sampled reviews and are not shown.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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Reviewed games that overlap most with this one.
No recommendations for this game yet.
This game doesn’t overlap enough with games Crit has reviewed.
