Yes, worth buying.
At $14.99. It has been as low as $8.99.
- Graphics: 11 reviews raised it, mostly praise
- Crashes: 6 reviews raised it, mostly praise
- Multiplayer: 6 reviews raised it, mostly praise
- No recurring complaint surfaced in 300 sampled reviews
Based on 5k player reviews · updated 3 days ago
What players think
The recurring themes across 300 analysed reviews: what players praise, what divides them, and what to know.
There is an almost childlike charm to the visuals—a reminder of early physics simulators where simplicity encouraged imagination.
The sound design follows the same philosophy: collisions, crashes, and explosions punctuate the experience with satisfying feedback, while ambient music plays softly in the background without distracting from the experimentation.
The game is a fun game just like it has it in the title it's a really good game and if you see this review don't delete the game or retrive it, it's a really good game and you did not waste your money, and last thing creator or developers of the game can you add multiplayer to the game like if it was garry's mod you can let people in into servers make private server to play with your friends put a max to players in a server and do everything you can everything that you can do in singleplayer in multiplayer too, and you can talk to people in voice chat or a chat that you can add, and add a limit to the props and npcs.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
No recurring complaints surfaced in this sample.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway. One more theme was raised by fewer than 6 sampled reviews and is not shown.
Should you buy it now?
Crit’s read on the price, from Steam price history.
Currently $14.99. The lowest we've tracked is $8.99.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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