It depends on what you're after.
It's free to play.
- Story and characters: 57 reviews raised it, mostly praise
- Gameplay: 11 reviews raised it, mostly praise
- Graphics: 10 reviews raised it, mostly praise
- Monetization: 18 reviews raised it, mostly criticism
Based on 603 player reviews · updated 6 days ago
What players think
The recurring themes across 232 analysed reviews: what players praise, what divides them, and what to know.
TL;DR version: The positives are: Hidden Object Game, great storyline (so far), available on multiple platforms (but you're locked to the one you've started the game on, non-transferable to i0S/Facebook), good music, lots of different puzzles, additional themed quests, interesting modes.
If not for BS store mechanic and _numerous_ gameplay distortions it forces onto game it would be a solid hidden object game with quite good challenges and maybe a decent, if poorly translated, story.
It has great atmosphere, good looking and fitting graphics, well chosen moody music, an intriguing storyline, good pacing, and an assortment of activities (mini games) to pursue and complete.
All wrapped up in a massively confusing interface that makes it basically impossible to know how to progress.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway. 2 more themes were each raised by fewer than 5 sampled reviews and are not shown.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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